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- M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm abstract "The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. Among other uses, it can be used in computer graphics to implement ray tracing computations involving triangle meshes.".
- M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm wikiPageExternalLink 33073.
- M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm wikiPageID "38898390".
- M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm wikiPageRevisionID "628689391".
- M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm hasPhotoCollection Möller–Trumbore_intersection_algorithm.
- M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm subject Category:Geometric_algorithms.
- M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm subject Category:Geometry.
- M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm comment "The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. Among other uses, it can be used in computer graphics to implement ray tracing computations involving triangle meshes.".
- M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm label "Möller–Trumbore intersection algorithm".
- M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm sameAs m.0s8tjb5.
- M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm wasDerivedFrom Möller–Trumbore_intersection_algorithm?oldid=628689391.
- M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm isPrimaryTopicOf Möller–Trumbore_intersection_algorithm.