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- GoldSrc abstract "GoldSrc (also known as Goldsource) is the retronym of a game engine used internally by Valve Software. It is a heavily modified Quake engine that debuted with the release of their science fiction first-person shooter video game Half-Life. The engine also powered future titles developed by or with oversight from Valve, including Half-Life's expansions, Day of Defeat, and multiple titles in the Counter-Strike series.GoldSrc was eventually succeeded by the Source engine in 2004 with the releases of Counter-Strike: Source and Half-Life 2.".
- GoldSrc computingPlatform Dreamcast.
- GoldSrc computingPlatform Linux.
- GoldSrc computingPlatform Microsoft_Windows.
- GoldSrc computingPlatform OS_X.
- GoldSrc computingPlatform PlayStation_2.
- GoldSrc computingPlatform Xbox_(console).
- GoldSrc developer Valve_Corporation.
- GoldSrc genre Game_engine.
- GoldSrc license Proprietary_software.
- GoldSrc programmingLanguage Assembly_language.
- GoldSrc programmingLanguage C++.
- GoldSrc programmingLanguage C_(programming_language).
- GoldSrc wikiPageID "30858747".
- GoldSrc wikiPageRevisionID "642703965".
- GoldSrc caption "(A screenshot from the original Half-Life, the first game to run on GoldSrc, which depicts the player shooting at a helicopter from first-person.)".
- GoldSrc developer Valve_Corporation.
- GoldSrc genre Game_engine.
- GoldSrc hasPhotoCollection GoldSrc.
- GoldSrc license Proprietary_software.
- GoldSrc name "GoldSrc".
- GoldSrc platform Dreamcast.
- GoldSrc platform Linux.
- GoldSrc platform Microsoft_Windows.
- GoldSrc platform OS_X.
- GoldSrc platform PlayStation_2.
- GoldSrc platform Xbox_(console).
- GoldSrc programmingLanguage "C".
- GoldSrc programmingLanguage "C++".
- GoldSrc programmingLanguage "x86 assembly".
- GoldSrc released "--11-08".
- GoldSrc screenshot "250".
- GoldSrc screenshotAlt "A video game screenshot depicting a gun being fired at a helicopter from a first-person perspective. The person from which the perspective of the image is taken is standing near a dam in a mountainous area, albeit with no visible water.".
- GoldSrc successor Source_(game_engine).
- GoldSrc subject Category:1998_software.
- GoldSrc subject Category:Game_engines_for_Linux.
- GoldSrc subject Category:Id_Tech.
- GoldSrc subject Category:Valve_Corporation.
- GoldSrc subject Category:Video_game_engines.
- GoldSrc type Abstraction100002137.
- GoldSrc type Code106355894.
- GoldSrc type CodingSystem106353757.
- GoldSrc type Communication100033020.
- GoldSrc type Software106566077.
- GoldSrc type Writing106359877.
- GoldSrc type WrittenCommunication106349220.
- GoldSrc type Software.
- GoldSrc type Work.
- GoldSrc type CreativeWork.
- GoldSrc type Thing.
- GoldSrc type Q386724.
- GoldSrc type Q7397.
- GoldSrc comment "GoldSrc (also known as Goldsource) is the retronym of a game engine used internally by Valve Software. It is a heavily modified Quake engine that debuted with the release of their science fiction first-person shooter video game Half-Life.".
- GoldSrc label "GoldSrc".
- GoldSrc label "GoldSrc".
- GoldSrc label "GoldSrc".
- GoldSrc label "GoldSrc".
- GoldSrc label "GoldSrc".
- GoldSrc label "GoldSrc".
- GoldSrc label "GoldSrc".
- GoldSrc label "GoldSrc".
- GoldSrc label "GoldSrc".
- GoldSrc label "GoldSrc".
- GoldSrc label "GoldSrc".
- GoldSrc label "골드Src".
- GoldSrc seeAlso Half-Life_(series).
- GoldSrc seeAlso List_of_GoldSrc_engine_mods.
- GoldSrc sameAs GoldSrc.
- GoldSrc sameAs GoldSrc.
- GoldSrc sameAs GoldSrc.
- GoldSrc sameAs GoldSrc.
- GoldSrc sameAs GoldSrc.
- GoldSrc sameAs 골드Src.
- GoldSrc sameAs GoldSrc.
- GoldSrc sameAs GoldSrc.
- GoldSrc sameAs GoldSrc.
- GoldSrc sameAs m.07m4sm.
- GoldSrc sameAs Q369990.
- GoldSrc sameAs Q369990.
- GoldSrc sameAs GoldSrc.
- GoldSrc wasDerivedFrom GoldSrc?oldid=642703965.
- GoldSrc isPrimaryTopicOf GoldSrc.
- GoldSrc name "GoldSrc".