Matches in DBpedia 2016-04 for { <http://www.wired.com/gamelife/2007/12/interview-super/> ?p ?o }
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- interview-super accessdate "2010-06-10".
- interview-super accessdate "2013-11-03".
- interview-super archivedate "2009-06-15".
- interview-super archiveurl interview-super.
- interview-super author "Kohler, Chris".
- interview-super date "2007-12-04".
- interview-super deadurl "no".
- interview-super first "Chris".
- interview-super isCitedBy The_Legend_of_Zelda:_A_Link_to_the_Past.
- interview-super isCitedBy The_Legend_of_Zelda:_Links_Awakening.
- interview-super isCitedBy The_Legend_of_Zelda:_Majoras_Mask.
- interview-super isCitedBy The_Legend_of_Zelda:_Ocarina_of_Time.
- interview-super isCitedBy Yoshiaki_Koizumi.
- interview-super last "Kohler".
- interview-super publisher Condé_Nast.
- interview-super publisher Condé_Nast_Digital.
- interview-super publisher Wired_(magazine).
- interview-super publisher "Condé Nast Digital".
- interview-super quote "Yoshiaki Koizumi: My first assignment was to do the art and layout and eventually the writing for the manual for The Legend of Zelda: A Link To The Past. What was funny was that at the time, it didn’t seem like they’d really figured out what most of the game elements meant. So it was up to me to come up with story and things while I was working on the manual. So, for example, the design of the goddesses as well as the star sign associated with them.".
- interview-super title "Interview: Super Mario Galaxy Director On Sneaking Stories Past Miyamoto".
- interview-super url interview-super.
- interview-super url "http://www.wired.com/gamelife/2007/12/interview-super/".
- interview-super work Wired_(magazine).
- interview-super work Wired_(website).
- interview-super work "Wired: GameLife".