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- Q7825042 subject Q7036088.
- Q7825042 subject Q7066518.
- Q7825042 subject Q7131110.
- Q7825042 subject Q7217333.
- Q7825042 subject Q7483203.
- Q7825042 abstract "A topological quantum computer is a theoretical quantum computer that employs two-dimensional quasiparticles called anyons, whose world lines cross over one another to form braids in a three-dimensional spacetime (i.e., one temporal plus two spatial dimensions). These braids form the logic gates that make up the computer. The advantage of a quantum computer based on quantum braids over using trapped quantum particles is that the former is much more stable. The smallest perturbations can cause a quantum particle to decohere and introduce errors in the computation, but such small perturbations do not change the braids' topological properties. This is like the effort required to cut a string and reattach the ends to form a different braid, as opposed to a ball (representing an ordinary quantum particle in four-dimensional spacetime) bumping into a wall. Alexei Kitaev proposed topological quantum computation in 1997. While the elements of a topological quantum computer originate in a purely mathematical realm, experiments in fractional quantum Hall systems indicate these elements may be created in the real world using semiconductors made of gallium arsenide at a temperature of near absolute zero and subjected to strong magnetic fields.".
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- Q7825042 wikiPageExternalLink Computing_with_Quantum_Knots.pdf.
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- Q7825042 comment "A topological quantum computer is a theoretical quantum computer that employs two-dimensional quasiparticles called anyons, whose world lines cross over one another to form braids in a three-dimensional spacetime (i.e., one temporal plus two spatial dimensions). These braids form the logic gates that make up the computer. The advantage of a quantum computer based on quantum braids over using trapped quantum particles is that the former is much more stable.".
- Q7825042 label "Topological quantum computer".