Matches in DBpedia 2016-04 for { <http://wikidata.dbpedia.org/resource/Q731466> ?p ?o }
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- Q731466 subject Q6315424.
- Q731466 subject Q6461472.
- Q731466 subject Q6652804.
- Q731466 subject Q6849899.
- Q731466 subject Q8853336.
- Q731466 subject Q8882931.
- Q731466 abstract "OXO is a video game created by Alexander S. Douglas in 1952 for the Electronic Delay Storage Automatic Calculator (EDSAC) computer, which simulates a game of noughts and crosses, also called tic-tac-toe. It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction for the University of Cambridge. The EDSAC was one of the first stored-program computers, with memory that could be read from or written to, and had three small cathode ray tube screens to display the state of the memory; Douglas re-purposed one screen to demonstrate portraying other information to the user, such as the state of a noughts and crosses game. After the game served its purpose, it was discarded. OXO, along with a draughts game by Christopher Strachey completed around the same time, is one of the earliest known games to display visuals on an electronic screen. Under some definitions it thus may qualify as the first video game, though other definitions exclude it due to its lack of moving or real-time updating graphics.".
- Q731466 computingPlatform Q863565.
- Q731466 designer Q7417239.
- Q731466 thumbnail EDSAC_(19).jpg?width=300.
- Q731466 wikiPageExternalLink ~edsac.
- Q731466 wikiPageWikiLink Q1134867.
- Q731466 wikiPageWikiLink Q1293.
- Q731466 wikiPageWikiLink Q207434.
- Q731466 wikiPageWikiLink Q208850.
- Q731466 wikiPageWikiLink Q210339.
- Q731466 wikiPageWikiLink Q2494121.
- Q731466 wikiPageWikiLink Q35794.
- Q731466 wikiPageWikiLink Q5295.
- Q731466 wikiPageWikiLink Q530967.
- Q731466 wikiPageWikiLink Q6315424.
- Q731466 wikiPageWikiLink Q6461472.
- Q731466 wikiPageWikiLink Q6652804.
- Q731466 wikiPageWikiLink Q668733.
- Q731466 wikiPageWikiLink Q675128.
- Q731466 wikiPageWikiLink Q6775113.
- Q731466 wikiPageWikiLink Q6849899.
- Q731466 wikiPageWikiLink Q7417239.
- Q731466 wikiPageWikiLink Q7889.
- Q731466 wikiPageWikiLink Q7895212.
- Q731466 wikiPageWikiLink Q7927914.
- Q731466 wikiPageWikiLink Q83913.
- Q731466 wikiPageWikiLink Q863565.
- Q731466 wikiPageWikiLink Q8853336.
- Q731466 wikiPageWikiLink Q8882931.
- Q731466 wikiPageWikiLink Q93122.
- Q731466 designer Q7417239.
- Q731466 platforms Q863565.
- Q731466 title "OXO".
- Q731466 type CreativeWork.
- Q731466 type Software.
- Q731466 type VideoGame.
- Q731466 type Work.
- Q731466 type Thing.
- Q731466 type Q386724.
- Q731466 type Q7397.
- Q731466 type Q7889.
- Q731466 comment "OXO is a video game created by Alexander S. Douglas in 1952 for the Electronic Delay Storage Automatic Calculator (EDSAC) computer, which simulates a game of noughts and crosses, also called tic-tac-toe. It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction for the University of Cambridge.".
- Q731466 label "OXO".
- Q731466 depiction EDSAC_(19).jpg.
- Q731466 name "OXO".