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- Q6820016 abstract "Merregnon Studios was founded in 1999 by Thomas Böcker. Having spent time in Japan and as a lifelong fan of video game music, Böcker sought to bring orchestral video game music concerts to Europe and produce grand and vivid storytelling arrangements and scores based on video game material. The first example of his vision came with the first volume in the Merregnon CD series in 2000.Since 1999, Böcker had been working in the games industry as producer, director and advisor for a variety of soundtracks. His role as executive producer and project director of the Merregnon albums provided him with many contacts to conductors, orchestras and composers from around the world, and he began to develop the concept of a new series of video game music orchestra concerts, Inspired by game concerts from Japan, the Orchestral Game Music Concerts from the 1990s in particular, he produced the first concert event of its kind outside Japan. To attract as many people from the target audience as possible, the concert was to be scheduled alongside an established event connected to the game industry. He proposed his idea to the Leipzig Trade Fair in 2002, which agreed to hold the Symphonic Game Music Concert during the GC: Games Convention, the first trade fair for video games in Europe.The Symphonic Game Music Concerts became an incredible success, and marked the beginning of one of the longest running video game concert series of all time. Jonne Valtonen joined as an exclusive contract artist for the studio through his work on the concert series.After the cancellation of Symphonic Game Music Concert at the Leipzig Trade Fair, The team began to produce a new series of concert titled Symphonic in association with the WDR in Cologne, a yearly event with themed video game orchestra concerts built on classical music values blended with modern compositions. Since the first event in 2008, Symphonic Shades, the Symphonic series has gone on to spawn 4 additional events, all which have been critically acclaimed and award winning in their field. All of Merregnon Studios's productions have been officially sanctioned and supported by the game developer and composers featured in the event, including Square Enix, Nintendo, and Nobuo Uematsu.Merregnon Studios has produced and directed numerous orchestral video game music recordings and albums. In 2000, the studio debuted with the Merregnon release, an original concept album with contributions from various video game composers from around the world such as Yuzo Koshiro and Chris Hülsbeck to create a melodic story told entirely through music. The album received a follow-up in 2004. The studio produced Masashi's Hamauzu's debut album Vielen Dank in 2007. In 2008, they produced and provided the orchestration for SEGA's World Club Champion Football. That same year, they also produced the recording of the drammatica -The Very Best of Yoko Shimomura- album published by Square Enix.In addition to producing albums and orchestra recording for other companies, Merregnon Studios had their own concerts released on CD, with Symphonic Fantasies being published by Decca in Europe and Square Enix in Japan, while Symphonic Odysseys saw a release from Dog Ear Records, Nobuo Uematsu's own production company.".
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- Q6820016 name "Merregnon Studios".
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- Q6820016 comment "Merregnon Studios was founded in 1999 by Thomas Böcker. Having spent time in Japan and as a lifelong fan of video game music, Böcker sought to bring orchestral video game music concerts to Europe and produce grand and vivid storytelling arrangements and scores based on video game material.".
- Q6820016 label "Merregnon Studios".
- Q6820016 lat "51.0520515".
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- Q6820016 depiction Symphonicfantasies.jpg.
- Q6820016 homepage www.gameconcerts.com.
- Q6820016 name "Merregnon Studios".