Matches in DBpedia 2016-04 for { <http://wikidata.dbpedia.org/resource/Q5270586> ?p ?o }
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- Q5270586 subject Q21037410.
- Q5270586 subject Q6850437.
- Q5270586 subject Q7015405.
- Q5270586 subject Q7035718.
- Q5270586 subject Q8672893.
- Q5270586 abstract "A dialog tree or conversation tree is a gameplay mechanic that is used throughout many adventure games (including action-adventure games) and role-playing video games. When interacting with a non-player character, the player is given a choice of what to say and makes subsequent choices until the conversation ends. Certain video game genres, such as visual novels and dating sims, revolve almost entirely around these character interactions and branching dialogues.".
- Q5270586 thumbnail Dialog_tree_example.svg?width=300.
- Q5270586 wikiPageWikiLink Q1062345.
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- Q5270586 wikiPageWikiLink Q21037410.
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- Q5270586 wikiPageWikiLink Q5270587.
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- Q5270586 wikiPageWikiLink Q6850437.
- Q5270586 wikiPageWikiLink Q689445.
- Q5270586 wikiPageWikiLink Q7015405.
- Q5270586 wikiPageWikiLink Q7035718.
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- Q5270586 wikiPageWikiLink Q8672893.
- Q5270586 wikiPageWikiLink Q909.
- Q5270586 comment "A dialog tree or conversation tree is a gameplay mechanic that is used throughout many adventure games (including action-adventure games) and role-playing video games. When interacting with a non-player character, the player is given a choice of what to say and makes subsequent choices until the conversation ends. Certain video game genres, such as visual novels and dating sims, revolve almost entirely around these character interactions and branching dialogues.".
- Q5270586 label "Dialog tree".
- Q5270586 depiction Dialog_tree_example.svg.