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- Q4045938 subject Q16791866.
- Q4045938 subject Q16818868.
- Q4045938 subject Q18698754.
- Q4045938 abstract "Nvidia OptiX (OptiX Application Acceleration Engine) is a general purpose ray tracing API for rendering, baking, collision detection, A.I. queries, etc. OptiX is not a renderer but can implement many types of renderers, it implements a modern shader-centric, stateless and bindless design. The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvdia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high-level, or "to-the-algorithm" API, meaning that it is designed to encapsulate the entire algorithm of which ray tracing is a part, not just the ray tracing itself. This is meant to allow the OptiX engine to execute the larger algorithm with great flexibility without application-side changes.With very few exceptions, such as Quake Wars: Ray Traced, video games use rasterization rather than ray-tracing for their rendering.According to Nvidia, OptiX is designed to be flexible enough for "procedural definitions and hybrid rendering approaches." Aside from computer graphics rendering, OptiX also helps in optical & acoustical design, radiation and electromagnetic research, artificial intelligence queries and collision analysis.".
- Q4045938 developer Q182477.
- Q4045938 genre Q619942.
- Q4045938 latestReleaseDate "2015-05-29".
- Q4045938 latestReleaseVersion "3.8.0".
- Q4045938 license Q218616.
- Q4045938 thumbnail OptiX©_Julia_set.png?width=300.
- Q4045938 wikiPageExternalLink optix.html.
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- Q4045938 developer Q182477.
- Q4045938 genre Q619942.
- Q4045938 latestReleaseDate "2015-05-29".
- Q4045938 latestReleaseVersion "3.8".
- Q4045938 license "proprietary software, free-of-cost for non-commercial use".
- Q4045938 name "OptiX".
- Q4045938 website optix.
- Q4045938 type CreativeWork.
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- Q4045938 type Work.
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- Q4045938 comment "Nvidia OptiX (OptiX Application Acceleration Engine) is a general purpose ray tracing API for rendering, baking, collision detection, A.I. queries, etc. OptiX is not a renderer but can implement many types of renderers, it implements a modern shader-centric, stateless and bindless design. The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvdia's graphics products.".
- Q4045938 label "OptiX".
- Q4045938 depiction OptiX©_Julia_set.png.
- Q4045938 homepage optix.
- Q4045938 name "OptiX".