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- Q3276654 subject Q6480776.
- Q3276654 abstract "Polygons are used in computer graphics to compose images that are three-dimensional in appearance. Usually (but not always) triangular, polygons arise when an object's surface is modeled, vertices are selected, and the object is rendered in a wire frame model. This is quicker to display than a shaded model; thus the polygons are a stage in computer animation. The polygon count refers to the number of polygons being rendered per frame.".
- Q3276654 wikiPageWikiLink Q1154597.
- Q3276654 wikiPageWikiLink Q117879.
- Q3276654 wikiPageWikiLink Q1401416.
- Q3276654 wikiPageWikiLink Q1565254.
- Q3276654 wikiPageWikiLink Q176953.
- Q3276654 wikiPageWikiLink Q189177.
- Q3276654 wikiPageWikiLink Q19821.
- Q3276654 wikiPageWikiLink Q3240002.
- Q3276654 wikiPageWikiLink Q37555.
- Q3276654 wikiPageWikiLink Q427968.
- Q3276654 wikiPageWikiLink Q549860.
- Q3276654 wikiPageWikiLink Q583169.
- Q3276654 wikiPageWikiLink Q619942.
- Q3276654 wikiPageWikiLink Q6480776.
- Q3276654 wikiPageWikiLink Q66055.
- Q3276654 wikiPageWikiLink Q663208.
- Q3276654 wikiPageWikiLink Q738422.
- Q3276654 wikiPageWikiLink Q7600677.
- Q3276654 wikiPageWikiLink Q795160.
- Q3276654 wikiPageWikiLink Q861687.
- Q3276654 wikiPageWikiLink Q9296927.
- Q3276654 comment "Polygons are used in computer graphics to compose images that are three-dimensional in appearance. Usually (but not always) triangular, polygons arise when an object's surface is modeled, vertices are selected, and the object is rendered in a wire frame model. This is quicker to display than a shaded model; thus the polygons are a stage in computer animation. The polygon count refers to the number of polygons being rendered per frame.".
- Q3276654 label "Polygon (computer graphics)".