Matches in DBpedia 2016-04 for { <http://wikidata.dbpedia.org/resource/Q1821756> ?p ?o }
Showing triples 1 to 47 of
47
with 100 triples per page.
- Q1821756 subject Q15137809.
- Q1821756 abstract "In computer graphics, accounting for level of detail involves decreasing the complexity of a 3D object representation as it moves away from the viewer or according to other metrics such as object importance, viewpoint-relative speed or position.Level of detail techniques increase the efficiency of rendering by decreasing the workload on graphics pipeline stages, usually vertex transformations.The reduced visual quality of the model is often unnoticed because of the small effect on object appearance when distant or moving fast.Although most of the time LOD is applied to geometry detail only, the basic concept can be generalized. Recently, LOD techniques also included shader management to keep control of pixel complexity.A form of level of detail management has been applied to textures for years, under the name of mipmapping, also providing higher rendering quality.It is commonplace to say that "an object has been LOD'd" when the object is simplified by the underlying LOD-ing algorithm.".
- Q1821756 wikiPageExternalLink clark-vis-surface.pdf..
- Q1821756 wikiPageExternalLink hlods.pdf.
- Q1821756 wikiPageExternalLink tut_geomipmaps.shtml..
- Q1821756 wikiPageExternalLink tpcg10.pdf.
- Q1821756 wikiPageExternalLink erikson00.pdf..
- Q1821756 wikiPageWikiLink Q1101812.
- Q1821756 wikiPageWikiLink Q1120519.
- Q1821756 wikiPageWikiLink Q1136781.
- Q1821756 wikiPageWikiLink Q1154597.
- Q1821756 wikiPageWikiLink Q1224766.
- Q1821756 wikiPageWikiLink Q12507.
- Q1821756 wikiPageWikiLink Q1366289.
- Q1821756 wikiPageWikiLink Q1373397.
- Q1821756 wikiPageWikiLink Q1501867.
- Q1821756 wikiPageWikiLink Q150971.
- Q1821756 wikiPageWikiLink Q15137809.
- Q1821756 wikiPageWikiLink Q172169.
- Q1821756 wikiPageWikiLink Q176953.
- Q1821756 wikiPageWikiLink Q178296.
- Q1821756 wikiPageWikiLink Q178570.
- Q1821756 wikiPageWikiLink Q1981968.
- Q1821756 wikiPageWikiLink Q2111125.
- Q1821756 wikiPageWikiLink Q223655.
- Q1821756 wikiPageWikiLink Q279748.
- Q1821756 wikiPageWikiLink Q2816483.
- Q1821756 wikiPageWikiLink Q3306840.
- Q1821756 wikiPageWikiLink Q3648879.
- Q1821756 wikiPageWikiLink Q467707.
- Q1821756 wikiPageWikiLink Q483130.
- Q1821756 wikiPageWikiLink Q5282642.
- Q1821756 wikiPageWikiLink Q5300.
- Q1821756 wikiPageWikiLink Q5535527.
- Q1821756 wikiPageWikiLink Q633182.
- Q1821756 wikiPageWikiLink Q652419.
- Q1821756 wikiPageWikiLink Q655427.
- Q1821756 wikiPageWikiLink Q693457.
- Q1821756 wikiPageWikiLink Q7226424.
- Q1821756 wikiPageWikiLink Q7229528.
- Q1821756 wikiPageWikiLink Q7521048.
- Q1821756 wikiPageWikiLink Q7600677.
- Q1821756 wikiPageWikiLink Q7703229.
- Q1821756 wikiPageWikiLink Q861451.
- Q1821756 wikiPageWikiLink Q93161.
- Q1821756 comment "In computer graphics, accounting for level of detail involves decreasing the complexity of a 3D object representation as it moves away from the viewer or according to other metrics such as object importance, viewpoint-relative speed or position.Level of detail techniques increase the efficiency of rendering by decreasing the workload on graphics pipeline stages, usually vertex transformations.The reduced visual quality of the model is often unnoticed because of the small effect on object appearance when distant or moving fast.Although most of the time LOD is applied to geometry detail only, the basic concept can be generalized. ".
- Q1821756 label "Level of detail".