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- are-hybrid-rpgs-just-poor-mans-rpgs.html accessdate "2010-10-02".
- are-hybrid-rpgs-just-poor-mans-rpgs.html archiveDate "2006-11-09".
- are-hybrid-rpgs-just-poor-mans-rpgs.html archiveUrl are-hybrid-rpgs-just-poor-mans-rpgs.html.
- are-hybrid-rpgs-just-poor-mans-rpgs.html author "The Rampant Coyote".
- are-hybrid-rpgs-just-poor-mans-rpgs.html date "2006-10-23".
- are-hybrid-rpgs-just-poor-mans-rpgs.html isCitedBy Role-playing_video_game.
- are-hybrid-rpgs-just-poor-mans-rpgs.html quote "The core elements of a computer roleplaying game are pretty simple and straightforward. You basically have a task resolution system for an individual unit based on its statistics. Mix this with the ability to modify those stats through circumstances, equipment, spells, level increase or whatever. Modern computer RPGs tend to be a bit more complex than this. Hybrid RPG can emphasize some other element of gameplay that are FAR less development-intensive than pure roleplaying games. Thus they are cheaper and easier to make. Does this make them the "poor-man's RPG?" Meaning a poor / inexpensive substitution for the real thing? Maybe.".
- are-hybrid-rpgs-just-poor-mans-rpgs.html title "Are Hybrid RPGs Just Poor-Man's RPGs?".
- are-hybrid-rpgs-just-poor-mans-rpgs.html url are-hybrid-rpgs-just-poor-mans-rpgs.html.
- are-hybrid-rpgs-just-poor-mans-rpgs.html website "Tales of the Rampant Coyote".