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- tech_fear.html accessdate "2009-09-20".
- tech_fear.html date "2006-10-20".
- tech_fear.html isCitedBy LithTech.
- tech_fear.html publisher "ixbtlabs.com".
- tech_fear.html quote "When LithTech 1.0 was released, it couldn't compare with more famous engines like Quake and Unreal. It lacked support for some modern graphics technologies, which were supported by the above-mentioned engines. In return, it was very easy to use, because it was initially developed as part of DirectX, to facilitate game development by third-party companies".
- tech_fear.html title "Graphics Technologies in Games: F.E.A.R".
- tech_fear.html url tech_fear.html.