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- the_pax_10_project_aftermath.html accessdate "2010-02-28".
- the_pax_10_project_aftermath.html date "2008-08-29".
- the_pax_10_project_aftermath.html isCitedBy Chronology_of_real-time_tactics_video_games.
- the_pax_10_project_aftermath.html publisher G4tv.
- the_pax_10_project_aftermath.html quote "We wanted to make an action-packed RTS game with more focus on combat and less on resource gathering, to make it more immediate, with shorter mission times to encourage replays for the high scores tables. I guess Real-time tactical is a closer fit than RTS. Looking back, we always liked squad based games like Syndicate, so I guess the 4 heroes comes from games like that.".
- the_pax_10_project_aftermath.html title "The PAX 10: Project Aftermath".
- the_pax_10_project_aftermath.html url the_pax_10_project_aftermath.html.