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- Status_effect abstract "In role-playing games, a status effect is a temporary modification to a game character’s original set of stats that usually comes into play when special powers and abilities (such as spells) are used, often during combat. It appears in numerous computer and video games of many genres, most commonly in role-playing video games. The term status effect can be applied both to changes that provide a character an advantage (increased attributes, defensive barriers, regeneration), and those that hinder the character (decreased attributes, incapacitation, degeneration).Especially in MMORPGs, beneficial effects are referred to as buffs, and hindering effects are called debuffs.".
- Status_effect wikiPageExternalLink 92-671.
- Status_effect wikiPageID "1108991".
- Status_effect wikiPageLength "5278".
- Status_effect wikiPageOutDegree "25".
- Status_effect wikiPageRevisionID "683749570".
- Status_effect wikiPageWikiLink Balance_(game_design).
- Status_effect wikiPageWikiLink Category:Video_game_gameplay.
- Status_effect wikiPageWikiLink Category:Video_game_terminology.
- Status_effect wikiPageWikiLink Character_class.
- Status_effect wikiPageWikiLink Dungeons_&_Dragons.
- Status_effect wikiPageWikiLink Genre.
- Status_effect wikiPageWikiLink Giant_Bomb.
- Status_effect wikiPageWikiLink Health_(gaming).
- Status_effect wikiPageWikiLink Magic_(gaming).
- Status_effect wikiPageWikiLink Massively_multiplayer_online_role-playing_game.
- Status_effect wikiPageWikiLink Non-player_character.
- Status_effect wikiPageWikiLink Pathfinder_Roleplaying_Game.
- Status_effect wikiPageWikiLink Player_character.
- Status_effect wikiPageWikiLink Real-time_strategy.
- Status_effect wikiPageWikiLink Role-playing_game.
- Status_effect wikiPageWikiLink Role-playing_video_game.
- Status_effect wikiPageWikiLink Statistic_(role-playing_games).
- Status_effect wikiPageWikiLink Video_game.
- Status_effect wikiPageWikiLinkText "".
- Status_effect wikiPageWikiLinkText "Status effect".
- Status_effect wikiPageWikiLinkText "Status effect#Buffs".
- Status_effect wikiPageWikiLinkText "Status effect#Debuffs".
- Status_effect wikiPageWikiLinkText "aura".
- Status_effect wikiPageWikiLinkText "berserk".
- Status_effect wikiPageWikiLinkText "buff".
- Status_effect wikiPageWikiLinkText "buffs and debuffs".
- Status_effect wikiPageWikiLinkText "buffs".
- Status_effect wikiPageWikiLinkText "condition".
- Status_effect wikiPageWikiLinkText "debuffs".
- Status_effect wikiPageWikiLinkText "status ailments".
- Status_effect wikiPageWikiLinkText "status effect".
- Status_effect wikiPageUsesTemplate Template:For.
- Status_effect subject Category:Video_game_gameplay.
- Status_effect subject Category:Video_game_terminology.
- Status_effect hypernym Modification.
- Status_effect type VideoGame.
- Status_effect type Redirect.
- Status_effect comment "In role-playing games, a status effect is a temporary modification to a game character’s original set of stats that usually comes into play when special powers and abilities (such as spells) are used, often during combat. It appears in numerous computer and video games of many genres, most commonly in role-playing video games.".
- Status_effect label "Status effect".
- Status_effect sameAs Q2030113.
- Status_effect sameAs ステイタス.
- Status_effect sameAs m.046r_3.
- Status_effect sameAs Бафф.
- Status_effect sameAs Q2030113.
- Status_effect sameAs 状态效果.
- Status_effect wasDerivedFrom Status_effect?oldid=683749570.
- Status_effect isPrimaryTopicOf Status_effect.