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- Shader_lamps abstract "Shader lamps is a computer graphic technique used to change the appearance of physical objects. The still or moving objects are illuminated, using one or more video projectors, by static or animated texture or video stream. The method was invented at University of North Carolina at Chapel Hill by Ramesh Raskar, Greg Welch, Kok-lim Low and Deepak Bandyopadhyay in 1999 [1] as a follow on to Spatial Augmented Reality [2] also invented at University of North Carolina at Chapel Hill in 1998 by Ramesh Raskar, Greg Welch and Henry Fuchs.A 3D graphic rendering software is typically used to compute the deformation caused by the non perpendicular, non-planar or even complex projection surface.Complex objects (or aggregation of multiple simple objects) create self shadows that must be compensated by using several projectors.The objects are typically replaced by neutral color ones, the projection giving all its visual properties, thus the name shader lamps.The technique can be used to create a sense of invisibility, by rendering transparency. The object is illuminated not by a replacement of its own visual properties, but by the corresponding visual surface placed behind the object as seen from an arbitrary viewing point.".
- Shader_lamps wikiPageExternalLink MCG.2007.21.
- Shader_lamps wikiPageExternalLink 42668071.
- Shader_lamps wikiPageExternalLink Shaderlamps.
- Shader_lamps wikiPageExternalLink TR2001-21.pdf.
- Shader_lamps wikiPageID "9800311".
- Shader_lamps wikiPageLength "2062".
- Shader_lamps wikiPageOutDegree "11".
- Shader_lamps wikiPageRevisionID "654686339".
- Shader_lamps wikiPageWikiLink Animated_texture.
- Shader_lamps wikiPageWikiLink Category:Computer_graphics.
- Shader_lamps wikiPageWikiLink Computer_graphics.
- Shader_lamps wikiPageWikiLink Invisibility.
- Shader_lamps wikiPageWikiLink Projection_augmented_model.
- Shader_lamps wikiPageWikiLink Ramesh_Raskar.
- Shader_lamps wikiPageWikiLink Rendering_(computer_graphics).
- Shader_lamps wikiPageWikiLink Self-shadowing.
- Shader_lamps wikiPageWikiLink Static_texture.
- Shader_lamps wikiPageWikiLink Streaming_media.
- Shader_lamps wikiPageWikiLink Video_projector.
- Shader_lamps wikiPageWikiLinkText "'Shader Lamps'".
- Shader_lamps wikiPageWikiLinkText "Shader lamps".
- Shader_lamps wikiPageWikiLinkText "shader lamps".
- Shader_lamps wikiPageUsesTemplate Template:Compu-graphics-stub.
- Shader_lamps subject Category:Computer_graphics.
- Shader_lamps hypernym Technique.
- Shader_lamps type Area.
- Shader_lamps type TopicalConcept.
- Shader_lamps type Area.
- Shader_lamps comment "Shader lamps is a computer graphic technique used to change the appearance of physical objects. The still or moving objects are illuminated, using one or more video projectors, by static or animated texture or video stream.".
- Shader_lamps label "Shader lamps".
- Shader_lamps sameAs Q17123635.
- Shader_lamps sameAs m.02pslck.
- Shader_lamps sameAs Q17123635.
- Shader_lamps wasDerivedFrom Shader_lamps?oldid=654686339.
- Shader_lamps isPrimaryTopicOf Shader_lamps.