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- Scanline_rendering abstract "Scanline rendering is an algorithm for visible surface determination, in 3D computer graphics,that works on a row-by-row basis rather than a polygon-by-polygon or pixel-by-pixel basis. All of the polygons to be rendered are first sorted by the top y coordinate at which they first appear, then each row or scanline of the image is computed using the intersection of a scanline with the polygons on the front of the sorted list, while the sorted list is updated to discard no-longer-visible polygons as the active scan line is advanced down the picture.The main advantage of this method is that sorting vertices along the normal of the scanning plane reduces the number of comparisons between edges. Another advantage is that it is not necessary to translate the coordinates of all vertices from the main memory into the working memory—only vertices defining edges that intersect the current scan line need to be in active memory, and each vertex is read in only once. The main memory is often very slow compared to the link between the central processing unit and cache memory, and thus avoiding re-accessing vertices in main memory can provide a substantial speedup.This kind of algorithm can be easily integrated with many other graphics techniques, such as the Phong reflection model or the Z-buffer algorithm.".
- Scanline_rendering thumbnail Scan-line_algorithm.svg?width=300.
- Scanline_rendering wikiPageExternalLink history.
- Scanline_rendering wikiPageID "47029".
- Scanline_rendering wikiPageLength "7363".
- Scanline_rendering wikiPageOutDegree "38".
- Scanline_rendering wikiPageRevisionID "690275028".
- Scanline_rendering wikiPageWikiLink 3D_computer_graphics.
- Scanline_rendering wikiPageWikiLink Binary_space_partitioning.
- Scanline_rendering wikiPageWikiLink Bresenhams_line_algorithm.
- Scanline_rendering wikiPageWikiLink Bubble_sort.
- Scanline_rendering wikiPageWikiLink CPU_cache.
- Scanline_rendering wikiPageWikiLink Category:3D_rendering.
- Scanline_rendering wikiPageWikiLink Category:Computer_graphics_algorithms.
- Scanline_rendering wikiPageWikiLink Category:Optics.
- Scanline_rendering wikiPageWikiLink Caulking_(video_games).
- Scanline_rendering wikiPageWikiLink Cell_(microprocessor).
- Scanline_rendering wikiPageWikiLink Deferred_shading.
- Scanline_rendering wikiPageWikiLink Dreamcast.
- Scanline_rendering wikiPageWikiLink Evans_&_Sutherland.
- Scanline_rendering wikiPageWikiLink Framebuffer.
- Scanline_rendering wikiPageWikiLink Hidden_surface_determination.
- Scanline_rendering wikiPageWikiLink Ivan_Sutherland.
- Scanline_rendering wikiPageWikiLink Nintendo_DS.
- Scanline_rendering wikiPageWikiLink Painters_algorithm.
- Scanline_rendering wikiPageWikiLink Phong_reflection_model.
- Scanline_rendering wikiPageWikiLink Pixel.
- Scanline_rendering wikiPageWikiLink PlayStation_3.
- Scanline_rendering wikiPageWikiLink Polygon.
- Scanline_rendering wikiPageWikiLink PowerVR.
- Scanline_rendering wikiPageWikiLink Raster_scan.
- Scanline_rendering wikiPageWikiLink Ray_tracing_(graphics).
- Scanline_rendering wikiPageWikiLink Salt_Lake_City.
- Scanline_rendering wikiPageWikiLink Scan_line.
- Scanline_rendering wikiPageWikiLink Sprite_(computer_graphics).
- Scanline_rendering wikiPageWikiLink Tiled_rendering.
- Scanline_rendering wikiPageWikiLink University_of_Utah.
- Scanline_rendering wikiPageWikiLink Vertex_(geometry).
- Scanline_rendering wikiPageWikiLink Z-buffering.
- Scanline_rendering wikiPageWikiLink File:Scan-line_algorithm.svg.
- Scanline_rendering wikiPageWikiLinkText "Scanline rendering".
- Scanline_rendering wikiPageWikiLinkText "Scanline rendering/Scanline algorithm".
- Scanline_rendering wikiPageWikiLinkText "render".
- Scanline_rendering wikiPageWikiLinkText "rendered".
- Scanline_rendering wikiPageWikiLinkText "rendering".
- Scanline_rendering wikiPageWikiLinkText "scan-line reflections".
- Scanline_rendering wikiPageWikiLinkText "scanline algorithms".
- Scanline_rendering wikiPageWikiLinkText "scanline conversion".
- Scanline_rendering wikiPageWikiLinkText "scanline renderers".
- Scanline_rendering wikiPageWikiLinkText "scanline rendering".
- Scanline_rendering wikiPageWikiLinkText "scanline".
- Scanline_rendering wikiPageUsesTemplate Template:Cn.
- Scanline_rendering wikiPageUsesTemplate Template:Reflist.
- Scanline_rendering subject Category:3D_rendering.
- Scanline_rendering subject Category:Computer_graphics_algorithms.
- Scanline_rendering subject Category:Optics.
- Scanline_rendering hypernym Algorithm.
- Scanline_rendering type Software.
- Scanline_rendering type Algorithm.
- Scanline_rendering type Science.
- Scanline_rendering comment "Scanline rendering is an algorithm for visible surface determination, in 3D computer graphics,that works on a row-by-row basis rather than a polygon-by-polygon or pixel-by-pixel basis.".
- Scanline_rendering label "Scanline rendering".
- Scanline_rendering sameAs Q947544.
- Scanline_rendering sameAs Scanline-Algorithmus.
- Scanline_rendering sameAs Scanline_rendering.
- Scanline_rendering sameAs Pyyhkäisyviivarenderointi.
- Scanline_rendering sameAs Rendu_scanline.
- Scanline_rendering sameAs Algoritmo_scan_line.
- Scanline_rendering sameAs m.0cp0j.
- Scanline_rendering sameAs Алгоритм_«Scanline».
- Scanline_rendering sameAs Q947544.
- Scanline_rendering sameAs 扫描线渲染.
- Scanline_rendering wasDerivedFrom Scanline_rendering?oldid=690275028.
- Scanline_rendering depiction Scan-line_algorithm.svg.
- Scanline_rendering isPrimaryTopicOf Scanline_rendering.