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- Real-time_simulation abstract "Real-time simulation refers to a computer model of a physical system that can execute at the same rate as actual \"wall clock\" time. In other words, the computer model runs at the same rate as the actual physical system. For example if a tank takes 10 minutes to fill in the real-world, the simulation would take 10 minutes as well.Real-time simulation occurs commonly in computer gaming, but also is important in the industrial market for operator training and off-line controller tuning. Computer languages like LabVIEW, VisSim and Simulink allow quick creation of such real-time simulations and have connections to industrial displays and Programmable Logic Controllers via OLE for process control or digital and analog I/O cards. Several real-time simulator are available on the market like xPC Target and RT-LAB for mechatronic systems and using Simulink, eFPGAsim and eDRIVEsim for power electronic simulation and eMEGAsim, HYPERSIM and RTDS for power grid real-time (RTS) simulation.".
- Real-time_simulation wikiPageExternalLink what-where-and-why-real-time-simulation.
- Real-time_simulation wikiPageID "23145778".
- Real-time_simulation wikiPageLength "3902".
- Real-time_simulation wikiPageOutDegree "14".
- Real-time_simulation wikiPageRevisionID "690150570".
- Real-time_simulation wikiPageWikiLink Category:Real-time_simulation.
- Real-time_simulation wikiPageWikiLink EDRIVEsim.
- Real-time_simulation wikiPageWikiLink EFPGAsim.
- Real-time_simulation wikiPageWikiLink EMEGAsim.
- Real-time_simulation wikiPageWikiLink HYPERSIM.
- Real-time_simulation wikiPageWikiLink LabVIEW.
- Real-time_simulation wikiPageWikiLink Open_Platform_Communications.
- Real-time_simulation wikiPageWikiLink PC_game.
- Real-time_simulation wikiPageWikiLink RT-LAB.
- Real-time_simulation wikiPageWikiLink Real_time_simulator_must_produce_the_internal_variables_and_output_within_the_same_length_of_time_as_its_physical_counterpart_would.
- Real-time_simulation wikiPageWikiLink Simulated_Real_Time.
- Real-time_simulation wikiPageWikiLink Simulink.
- Real-time_simulation wikiPageWikiLink VisSim.
- Real-time_simulation wikiPageWikiLinkText "RTS".
- Real-time_simulation wikiPageWikiLinkText "Real-time simulation".
- Real-time_simulation wikiPageWikiLinkText "real-time simulation".
- Real-time_simulation wikiPageWikiLinkText "real-time".
- Real-time_simulation wikiPageUsesTemplate Template:Compu-stub.
- Real-time_simulation wikiPageUsesTemplate Template:Refimprove.
- Real-time_simulation wikiPageUsesTemplate Template:Reflist.
- Real-time_simulation subject Category:Real-time_simulation.
- Real-time_simulation type Redirect.
- Real-time_simulation comment "Real-time simulation refers to a computer model of a physical system that can execute at the same rate as actual \"wall clock\" time. In other words, the computer model runs at the same rate as the actual physical system. For example if a tank takes 10 minutes to fill in the real-world, the simulation would take 10 minutes as well.Real-time simulation occurs commonly in computer gaming, but also is important in the industrial market for operator training and off-line controller tuning.".
- Real-time_simulation label "Real-time simulation".
- Real-time_simulation sameAs Q7300799.
- Real-time_simulation sameAs شبیهسازی_بیدرنگ.
- Real-time_simulation sameAs m.064p3r4.
- Real-time_simulation sameAs Q7300799.
- Real-time_simulation wasDerivedFrom Real-time_simulation?oldid=690150570.
- Real-time_simulation isPrimaryTopicOf Real-time_simulation.