Matches in DBpedia 2016-04 for { <http://dbpedia.org/resource/Open_Dynamics_Engine> ?p ?o }
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- Open_Dynamics_Engine abstract "The Open Dynamics Engine (ODE) is a physics engine written in C/C++. Its two main components are a rigid body dynamics simulation engine and a collision detection engine. It is free software licensed both under the BSD license and the LGPL.ODE was started in 2001 and has already been used in many applications and games, such as BloodRayne 2, Call of Juarez, S.T.A.L.K.E.R, Titan Quest, World of Goo, X-Moto and OpenSimulator.".
- Open_Dynamics_Engine genre Physics_engine.
- Open_Dynamics_Engine latestReleaseVersion "0.14".
- Open_Dynamics_Engine license BSD_licenses.
- Open_Dynamics_Engine thumbnail ODE_buggy.png?width=300.
- Open_Dynamics_Engine wikiPageExternalLink wiki.
- Open_Dynamics_Engine wikiPageExternalLink www.coppeliarobotics.com.
- Open_Dynamics_Engine wikiPageExternalLink www.ode.org.
- Open_Dynamics_Engine wikiPageExternalLink www.ode4j.org.
- Open_Dynamics_Engine wikiPageExternalLink ode.
- Open_Dynamics_Engine wikiPageExternalLink pyode.
- Open_Dynamics_Engine wikiPageID "1776825".
- Open_Dynamics_Engine wikiPageLength "3555".
- Open_Dynamics_Engine wikiPageOutDegree "31".
- Open_Dynamics_Engine wikiPageRevisionID "707493563".
- Open_Dynamics_Engine wikiPageWikiLink AnyKode_Marilou.
- Open_Dynamics_Engine wikiPageWikiLink BSD_licenses.
- Open_Dynamics_Engine wikiPageWikiLink BloodRayne_2.
- Open_Dynamics_Engine wikiPageWikiLink Bullet_(software).
- Open_Dynamics_Engine wikiPageWikiLink Call_of_Juarez.
- Open_Dynamics_Engine wikiPageWikiLink Category:Computer_physics_engines.
- Open_Dynamics_Engine wikiPageWikiLink Category:Free_computer_libraries.
- Open_Dynamics_Engine wikiPageWikiLink Chipmunk_(software).
- Open_Dynamics_Engine wikiPageWikiLink Collision_detection.
- Open_Dynamics_Engine wikiPageWikiLink Free_software.
- Open_Dynamics_Engine wikiPageWikiLink GNU_Lesser_General_Public_License.
- Open_Dynamics_Engine wikiPageWikiLink Heightmap.
- Open_Dynamics_Engine wikiPageWikiLink Newton_Game_Dynamics.
- Open_Dynamics_Engine wikiPageWikiLink OPAL_(software).
- Open_Dynamics_Engine wikiPageWikiLink OpenSimulator.
- Open_Dynamics_Engine wikiPageWikiLink Physics_Abstraction_Layer.
- Open_Dynamics_Engine wikiPageWikiLink Physics_engine.
- Open_Dynamics_Engine wikiPageWikiLink Player_Project.
- Open_Dynamics_Engine wikiPageWikiLink Rigid_body_dynamics.
- Open_Dynamics_Engine wikiPageWikiLink S.T.A.L.K.E.R.:_Shadow_of_Chernobyl.
- Open_Dynamics_Engine wikiPageWikiLink Titan_Quest.
- Open_Dynamics_Engine wikiPageWikiLink Triangle_mesh.
- Open_Dynamics_Engine wikiPageWikiLink Vortex_(software).
- Open_Dynamics_Engine wikiPageWikiLink Webots.
- Open_Dynamics_Engine wikiPageWikiLink World_of_Goo.
- Open_Dynamics_Engine wikiPageWikiLink X-Moto.
- Open_Dynamics_Engine wikiPageWikiLink File:ODE_buggy.png.
- Open_Dynamics_Engine wikiPageWikiLink File:ODE_crash.png.
- Open_Dynamics_Engine wikiPageWikiLinkText "ODE physics engine".
- Open_Dynamics_Engine wikiPageWikiLinkText "ODE".
- Open_Dynamics_Engine wikiPageWikiLinkText "Open Dynamics Engine (ODE)".
- Open_Dynamics_Engine wikiPageWikiLinkText "Open Dynamics Engine".
- Open_Dynamics_Engine wikiPageWikiLinkText "Open Dynamics Physics".
- Open_Dynamics_Engine wikiPageWikiLinkText "Open Dynamics physics engine".
- Open_Dynamics_Engine developer "Russell Smith".
- Open_Dynamics_Engine genre Physics_engine.
- Open_Dynamics_Engine latestReleaseVersion "0.14".
- Open_Dynamics_Engine license BSD_licenses.
- Open_Dynamics_Engine name "Open Dynamics Engine".
- Open_Dynamics_Engine operatingSystem "Platform independent".
- Open_Dynamics_Engine programmingLanguage "C/C++".
- Open_Dynamics_Engine wikiPageUsesTemplate Template:Infobox_software.
- Open_Dynamics_Engine wikiPageUsesTemplate Template:Physics_engines.
- Open_Dynamics_Engine wikiPageUsesTemplate Template:Portal.
- Open_Dynamics_Engine wikiPageUsesTemplate Template:Primary_sources.
- Open_Dynamics_Engine wikiPageUsesTemplate Template:Reflist.
- Open_Dynamics_Engine wikiPageUsesTemplate Template:Start_date_and_age.
- Open_Dynamics_Engine wikiPageUsesTemplate Template:URL.
- Open_Dynamics_Engine wikiPageUsesTemplate Template:Videogame-software-stub.
- Open_Dynamics_Engine subject Category:Computer_physics_engines.
- Open_Dynamics_Engine subject Category:Free_computer_libraries.
- Open_Dynamics_Engine hypernym Engine.
- Open_Dynamics_Engine type Software.
- Open_Dynamics_Engine type Work.
- Open_Dynamics_Engine type Redirect.
- Open_Dynamics_Engine type CreativeWork.
- Open_Dynamics_Engine type Thing.
- Open_Dynamics_Engine type Q386724.
- Open_Dynamics_Engine type Q7397.
- Open_Dynamics_Engine comment "The Open Dynamics Engine (ODE) is a physics engine written in C/C++. Its two main components are a rigid body dynamics simulation engine and a collision detection engine. It is free software licensed both under the BSD license and the LGPL.ODE was started in 2001 and has already been used in many applications and games, such as BloodRayne 2, Call of Juarez, S.T.A.L.K.E.R, Titan Quest, World of Goo, X-Moto and OpenSimulator.".
- Open_Dynamics_Engine label "Open Dynamics Engine".
- Open_Dynamics_Engine sameAs Q2025673.
- Open_Dynamics_Engine sameAs Open_Dynamics_Engine.
- Open_Dynamics_Engine sameAs Open_Dynamics_Engine.
- Open_Dynamics_Engine sameAs Open_Dynamics_Engine.
- Open_Dynamics_Engine sameAs Open_Dynamics_Engine.
- Open_Dynamics_Engine sameAs Open_Dynamics_Engine.
- Open_Dynamics_Engine sameAs m.05w1k4.
- Open_Dynamics_Engine sameAs Open_Dynamics_Engine.
- Open_Dynamics_Engine sameAs Open_Dynamics_Engine.
- Open_Dynamics_Engine sameAs Q2025673.
- Open_Dynamics_Engine sameAs Open_Dynamics_Engine.
- Open_Dynamics_Engine wasDerivedFrom Open_Dynamics_Engine?oldid=707493563.
- Open_Dynamics_Engine depiction ODE_buggy.png.
- Open_Dynamics_Engine homepage www.ode.org.
- Open_Dynamics_Engine isPrimaryTopicOf Open_Dynamics_Engine.
- Open_Dynamics_Engine name "Open Dynamics Engine".