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- Newells_algorithm abstract "Newell's Algorithm is a 3D computer graphics procedure for elimination of polygon cycles in the depth sorting required in hidden surface removal. It was proposed in 1972 by brothers Martin Newell and Dick Newell, and Tom Sancha, while all three were working at CADCentre.In the depth sorting phase of hidden surface removal, if two polygons have no overlapping extents or extreme minimum and maximum values in the x, y, and z directions, then they can be easily sorted. If two polygons, Q and P, do have overlapping extents in the Z direction, then it is possible that cutting is necessary.In that case Newell's algorithm tests the following: Test for Z overlap; implied in the selection of the face Q from the sort list The extreme coordinate values in X of the two faces do not overlap (minimax test in X) The extreme coordinate values in Y of the two faces do not overlap (minimax test in Y) All vertices of P lie deeper than the plane of Q All vertices of Q lie closer to the viewpoint than the plane of P The rasterisation of P and Q do not overlapNote that the tests are given in order of increasing computational difficulty. Note also that the polygons must be planar. If the tests are all false, then the polygons must be split. Splitting is accomplished by selecting one polygon and cutting it along the line of intersection with the other polygon. The above tests are again performed, and the algorithm continues until all polygons pass the above tests.".
- Newells_algorithm thumbnail Painters_problem.png?width=300.
- Newells_algorithm wikiPageID "3484902".
- Newells_algorithm wikiPageLength "2645".
- Newells_algorithm wikiPageOutDegree "14".
- Newells_algorithm wikiPageRevisionID "616848722".
- Newells_algorithm wikiPageWikiLink 3D_computer_graphics.
- Newells_algorithm wikiPageWikiLink Aveva.
- Newells_algorithm wikiPageWikiLink Boolean_operations_on_polygons.
- Newells_algorithm wikiPageWikiLink Category:3D_computer_graphics.
- Newells_algorithm wikiPageWikiLink Category:Computer_graphics_algorithms.
- Newells_algorithm wikiPageWikiLink Dick_Newell.
- Newells_algorithm wikiPageWikiLink Hidden_surface_determination.
- Newells_algorithm wikiPageWikiLink Martin_Newell_(computer_scientist).
- Newells_algorithm wikiPageWikiLink Minimax.
- Newells_algorithm wikiPageWikiLink Painters_algorithm.
- Newells_algorithm wikiPageWikiLink Plane_(geometry).
- Newells_algorithm wikiPageWikiLink Polygon.
- Newells_algorithm wikiPageWikiLink Rasterisation.
- Newells_algorithm wikiPageWikiLink File:Painters_problem.png.
- Newells_algorithm wikiPageWikiLinkText "Newell's algorithm".
- Newells_algorithm wikiPageUsesTemplate Template:Citation.
- Newells_algorithm wikiPageUsesTemplate Template:Compu-graphics-stub.
- Newells_algorithm subject Category:3D_computer_graphics.
- Newells_algorithm subject Category:Computer_graphics_algorithms.
- Newells_algorithm hypernym Procedure.
- Newells_algorithm type AnatomicalStructure.
- Newells_algorithm type Algorithm.
- Newells_algorithm comment "Newell's Algorithm is a 3D computer graphics procedure for elimination of polygon cycles in the depth sorting required in hidden surface removal. It was proposed in 1972 by brothers Martin Newell and Dick Newell, and Tom Sancha, while all three were working at CADCentre.In the depth sorting phase of hidden surface removal, if two polygons have no overlapping extents or extreme minimum and maximum values in the x, y, and z directions, then they can be easily sorted.".
- Newells_algorithm label "Newell's algorithm".
- Newells_algorithm sameAs Q1191935.
- Newells_algorithm sameAs Depth-Sort-Algorithmus.
- Newells_algorithm sameAs Algoritmo_de_Newell.
- Newells_algorithm sameAs m.09f_rj.
- Newells_algorithm sameAs Алгоритм_Ньюелла.
- Newells_algorithm sameAs Q1191935.
- Newells_algorithm wasDerivedFrom Newells_algorithm?oldid=616848722.
- Newells_algorithm depiction Painters_problem.png.
- Newells_algorithm isPrimaryTopicOf Newells_algorithm.