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- Good_Behavior_Game abstract "The Good Behavior Game was first used in 1967 in Baldwin City, Kansas by Muriel Saunders, who was a new teacher in a fourth-grade classroom. Muriel Saunders, Harriet Barrish (a graduate student at the University of Kansas), and the professor and co-founder of applied-behavior analysis, the late Montrose Wolfe, co-created the Good Behavior Game in 1969. Today, this study is among the most cited behavior change studies in the world. In 2009, the Institute of Medicine Report on the Prevention of Mental, Emotional and Behavioral Disorders reviewed multiple prevention strategies, and cited the Good Behavior Game as one of the most powerful prevention strategies that classroom teachers can use. A 2012 review of published experiments also concluded that the Good Behavior Game was a useful tool across cultural, linguistic, socio-economic traditions, with long lasting positive longitudinal behavior change.Because of the name of the strategy, many assume the game reinforces \"good behavior.\" That is technically not correct; the Game actually reinforces voluntary control over attention and reduces the susceptibility to accidental negative reinforcement from peers in the classroom. The Game has multiple active ingredients or evidence-based kernels. The Game has been scientifically proven to work for preschool-age children all the way through 12th grade students.The Game works by positive peer pressure of 2-to-5 classroom teams, who work together reduce inattentive, disturbing, disruptive, and destructive behaviors that interfere with learning and success. When the teams succeed, all the \"winners\" earn brief intrinsic activity rewards based on Premack's principle. While the teacher can define the behaviors to be reduced, the game can be just as effective when students define the behaviors to be reduced to make a better learning environment. Embry argues that the game is more likely to be acceptable, adopted, and sustained by teachers and students, when students actively participate in setting up the \"rules\" of the game.Students teams win the game by having very low rates of disturbing, disruptive, destructive, or inattentive behaviors. The teacher must respond to such problematic behaviors neutrally and unemotionally, and the person who committed the breach is not called out or given \"consequences.\" Rather, the team has a point against it, not the individual. Teams who have less than a criterion of low points, win—typically less than 4 per team.The game is used during normal instruction—such as during lectures, seat-work, cooperative leaning, and even during transitions. When children and their teacher are first learning to play the game, it is important to play during simple activities so that the teacher can watch closely and the students have fewer distractions. As the students succeed, the times and activities that the game are typically expanded .Research on implementation of the Good Behavior Game is clear that it requires appropriate materials, training and supports.".
- Good_Behavior_Game wikiPageExternalLink EffectsofMoldingStudentsAccountableforSocialBehaviorsDuringVolleyballGamesinElementaryPhysicalEducation.
- Good_Behavior_Game wikiPageExternalLink 1977-24323-001.
- Good_Behavior_Game wikiPageExternalLink 1983-30064-001.
- Good_Behavior_Game wikiPageExternalLink 1987-11923-001.
- Good_Behavior_Game wikiPageExternalLink abstract.aspx?ID=284.
- Good_Behavior_Game wikiPageExternalLink abstract.aspx?ID=583.
- Good_Behavior_Game wikiPageExternalLink 11-07-1201B.pdf.
- Good_Behavior_Game wikiPageExternalLink books?id=5FABSkpfq6wC&pg=PA347.
- Good_Behavior_Game wikiPageExternalLink SMA07-4298.pdf.
- Good_Behavior_Game wikiPageExternalLink behavior-game-played-in-primary-grades-reduces-later-drug-related-problems.
- Good_Behavior_Game wikiPageID "27922567".
- Good_Behavior_Game wikiPageLength "43187".
- Good_Behavior_Game wikiPageOutDegree "7".
- Good_Behavior_Game wikiPageRevisionID "696555954".
- Good_Behavior_Game wikiPageWikiLink Behavior_management.
- Good_Behavior_Game wikiPageWikiLink Category:Human_behavior.
- Good_Behavior_Game wikiPageWikiLink Classroom_management.
- Good_Behavior_Game wikiPageWikiLink Poverty.
- Good_Behavior_Game wikiPageWikiLink Premacks_principle.
- Good_Behavior_Game wikiPageWikiLink Special_education.
- Good_Behavior_Game wikiPageWikiLink Washington_State_Institute_for_Public_Policy.
- Good_Behavior_Game wikiPageWikiLinkText "Good Behavior Game".
- Good_Behavior_Game displayissue%3Fjid "DPP&volumeId=11&seriesId=0&issueId=01".
- Good_Behavior_Game date "April 2012".
- Good_Behavior_Game wikiPageUsesTemplate Template:Cite_book.
- Good_Behavior_Game wikiPageUsesTemplate Template:Cite_journal.
- Good_Behavior_Game wikiPageUsesTemplate Template:Cn.
- Good_Behavior_Game wikiPageUsesTemplate Template:More_footnotes.
- Good_Behavior_Game wikiPageUsesTemplate Template:Primary_sources.
- Good_Behavior_Game wikiPageUsesTemplate Template:Reflist.
- Good_Behavior_Game wikiPageUsesTemplate Template:Vs.
- Good_Behavior_Game subject Category:Human_behavior.
- Good_Behavior_Game hypernym Teacher.
- Good_Behavior_Game type Person.
- Good_Behavior_Game comment "The Good Behavior Game was first used in 1967 in Baldwin City, Kansas by Muriel Saunders, who was a new teacher in a fourth-grade classroom. Muriel Saunders, Harriet Barrish (a graduate student at the University of Kansas), and the professor and co-founder of applied-behavior analysis, the late Montrose Wolfe, co-created the Good Behavior Game in 1969. Today, this study is among the most cited behavior change studies in the world.".
- Good_Behavior_Game label "Good Behavior Game".
- Good_Behavior_Game sameAs Q5582446.
- Good_Behavior_Game sameAs m.0ch2mzr.
- Good_Behavior_Game sameAs Q5582446.
- Good_Behavior_Game wasDerivedFrom Good_Behavior_Game?oldid=696555954.
- Good_Behavior_Game isPrimaryTopicOf Good_Behavior_Game.