Matches in DBpedia 2016-04 for { <http://books.google.com/books?vid=ISBN0-226-09626-2> ?p ?o }
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- books?vid=ISBN0-226-09626-2 authorLink "Edward Castronova".
- books?vid=ISBN0-226-09626-2 authorlink "Edward Castronova".
- books?vid=ISBN0-226-09626-2 first "Edward".
- books?vid=ISBN0-226-09626-2 isCitedBy Massively_multiplayer_online_role-playing_game.
- books?vid=ISBN0-226-09626-2 isCitedBy Virtual_Air_Traffic_Simulation_Network.
- books?vid=ISBN0-226-09626-2 isCitedBy Virtual_economy.
- books?vid=ISBN0-226-09626-2 isCitedBy Virtual_world.
- books?vid=ISBN0-226-09626-2 isbn "0-226-09626-2".
- books?vid=ISBN0-226-09626-2 last "Castronova".
- books?vid=ISBN0-226-09626-2 location "Chicago".
- books?vid=ISBN0-226-09626-2 page "158".
- books?vid=ISBN0-226-09626-2 page "164".
- books?vid=ISBN0-226-09626-2 pages "10, 291".
- books?vid=ISBN0-226-09626-2 publisher University_of_Chicago_Press.
- books?vid=ISBN0-226-09626-2 publisher "The University of Chicago Press".
- books?vid=ISBN0-226-09626-2 publisher "University Of Chicago Press".
- books?vid=ISBN0-226-09626-2 publisher "University of Chicago Press".
- books?vid=ISBN0-226-09626-2 quote "[pp. 10] The ancestors of MMORPGS were text-based multiuser domains [...] [pp. 291] Indeed, MUDs generate perhaps the one historical connection between game-based VR and the traditional program [...]".
- books?vid=ISBN0-226-09626-2 title "Synthetic Worlds: The Business and Culture of Online Games".
- books?vid=ISBN0-226-09626-2 url ?id=VKkV0_5QjQ0C.
- books?vid=ISBN0-226-09626-2 year "2005".
- books?vid=ISBN0-226-09626-2 year "2006".