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- Worley_noise abstract "Worley noise is a noise function introduced by Steven Worley in 1996. In computer graphics it is used to create procedural textures, that is textures that are created automatically in arbitrary precision and don't have to be drawn by hand. Worley noise comes close to simulating textures of stone, water, or cell noise.".
- Worley_noise thumbnail Worley.jpg?width=300.
- Worley_noise wikiPageExternalLink worley.pdf.
- Worley_noise wikiPageExternalLink cell-noise-2.
- Worley_noise wikiPageExternalLink CellNoiseAndProcessing.pdf.
- Worley_noise wikiPageID "25815583".
- Worley_noise wikiPageLength "2565".
- Worley_noise wikiPageOutDegree "11".
- Worley_noise wikiPageRevisionID "672258436".
- Worley_noise wikiPageWikiLink Category:Computer_graphic_techniques.
- Worley_noise wikiPageWikiLink Category:Fractals.
- Worley_noise wikiPageWikiLink Category:Noise.
- Worley_noise wikiPageWikiLink Category:Special_effects.
- Worley_noise wikiPageWikiLink Cell_noise.
- Worley_noise wikiPageWikiLink Cellular_noise.
- Worley_noise wikiPageWikiLink Computer_graphics.
- Worley_noise wikiPageWikiLink Fractal.
- Worley_noise wikiPageWikiLink Procedural_texture.
- Worley_noise wikiPageWikiLink Steven_Worley.
- Worley_noise wikiPageWikiLink Voronoi_diagram.
- Worley_noise wikiPageWikiLink File:Worley.jpg.
- Worley_noise wikiPageWikiLinkText "Worley noise".
- Worley_noise hasPhotoCollection Worley_noise.
- Worley_noise wikiPageUsesTemplate Template:Cite_book.
- Worley_noise wikiPageUsesTemplate Template:Coherent_noise.
- Worley_noise wikiPageUsesTemplate Template:Compu-graphics-stub.
- Worley_noise wikiPageUsesTemplate Template:Computer-science-stub.
- Worley_noise wikiPageUsesTemplate Template:Noise.
- Worley_noise wikiPageUsesTemplate Template:Portal.
- Worley_noise wikiPageUsesTemplate Template:Reflist.
- Worley_noise subject Category:Computer_graphic_techniques.
- Worley_noise subject Category:Fractals.
- Worley_noise subject Category:Noise.
- Worley_noise subject Category:Special_effects.
- Worley_noise hypernym Function.
- Worley_noise type ProgrammingLanguage.
- Worley_noise type Function.
- Worley_noise type Technique.
- Worley_noise comment "Worley noise is a noise function introduced by Steven Worley in 1996. In computer graphics it is used to create procedural textures, that is textures that are created automatically in arbitrary precision and don't have to be drawn by hand. Worley noise comes close to simulating textures of stone, water, or cell noise.".
- Worley_noise label "Worley noise".
- Worley_noise sameAs Worley_noise.
- Worley_noise sameAs m.09v9fcy.
- Worley_noise sameAs Q2593908.
- Worley_noise sameAs Q2593908.
- Worley_noise wasDerivedFrom Worley_noise?oldid=672258436.
- Worley_noise depiction Worley.jpg.
- Worley_noise isPrimaryTopicOf Worley_noise.