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- Vivid_Image abstract "Vivid Image was a video game developer from the United Kingdom, founded in 1988 by Mevlut Dinc from Turkey (who came to Britain in 1979), Hugh Riley and John Twiddy, all former employees of System 3. Their debut game was Hammerfist for the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum, released in 1990. Hammerfist is also notable for being one of the few games that was developed for the failed and never released Konix Multisystem game console. Vivid Image also created the development system for the Commodore 64GS, another failed game console, and helped publishers with putting their games on the C64GS cartridges.The Harrow-based developer had some success with games First Samurai (a title that's an allusion to The Last Ninja and was released on Amiga, Atari ST, Commodore 64, DOS and SNES in 1991) and Second Samurai (Amiga, Sega Mega Drive, 1993), but its most famous and successful game is Mario Kart-clone Street Racer, released by Ubi Soft in 1994 on Amiga, DOS, Game Boy, Sega Genesis, SNES, Sega Saturn and PlayStation. Mevlut Dinc also considered creating a 3D adventure game, inspired by Super Mario 64, with Hodja, the Turkish character from Street Racer, but it never came to be.Problems for Vivid Image arose around 1998. The racing game S.C.A.R.S. for PlayStation and Nintendo 64 got a critical reception and Mevlut Dinc even admitted that "the tracks [in the game] were too short and too difficult, and it ruined the game". Furthermore, publisher Eidos' decided to cancel Street Racer 2, that was already some months into development. Also First Samurai 64 for the Nintendo 64 was cancelled while being in development planning stages. In 2000 Mevlut Dinc returned to Turkey and founded his own company, Dinc Interactive (later known as Sobee). The last game developed by Vivid Image was Dual Blades for the Game Boy Advance in 2002.".
- Vivid_Image foundingYear "1988".
- Vivid_Image industry Interactive_entertainment.
- Vivid_Image industry Video_game_industry.
- Vivid_Image location Harrow,_London.
- Vivid_Image location United_Kingdom.
- Vivid_Image product Dual_Blades.
- Vivid_Image product First_Samurai_(video_game).
- Vivid_Image product Hammerfist.
- Vivid_Image product S.C.A.R.S._(video_game).
- Vivid_Image product Street_Racer.
- Vivid_Image product The_Second_Samurai.
- Vivid_Image successor Sobee.
- Vivid_Image wikiPageID "43478719".
- Vivid_Image wikiPageLength "4341".
- Vivid_Image wikiPageOutDegree "37".
- Vivid_Image wikiPageRevisionID "674991194".
- Vivid_Image wikiPageWikiLink Category:Defunct_video_game_companies.
- Vivid_Image wikiPageWikiLink Category:Video_game_companies_of_the_United_Kingdom.
- Vivid_Image wikiPageWikiLink Commodore_64_Games_System.
- Vivid_Image wikiPageWikiLink Dual_Blades.
- Vivid_Image wikiPageWikiLink Eidos_Interactive.
- Vivid_Image wikiPageWikiLink File:Street_Racer_Coverart.png.
- Vivid_Image wikiPageWikiLink First_Samurai_(video_game).
- Vivid_Image wikiPageWikiLink Hammerfist.
- Vivid_Image wikiPageWikiLink Harrow,_London.
- Vivid_Image wikiPageWikiLink Interactive_entertainment.
- Vivid_Image wikiPageWikiLink Konix_Multisystem.
- Vivid_Image wikiPageWikiLink Mario_Kart.
- Vivid_Image wikiPageWikiLink S.C.A.R.S._(video_game).
- Vivid_Image wikiPageWikiLink Second_Samurai.
- Vivid_Image wikiPageWikiLink Sobee.
- Vivid_Image wikiPageWikiLink Street_Racer.
- Vivid_Image wikiPageWikiLink Super_Mario_64.
- Vivid_Image wikiPageWikiLink System_3_(software_company).
- Vivid_Image wikiPageWikiLink The_Last_Ninja.
- Vivid_Image wikiPageWikiLink The_Second_Samurai.
- Vivid_Image wikiPageWikiLink Turkey.
- Vivid_Image wikiPageWikiLink Ubi_Soft.
- Vivid_Image wikiPageWikiLink Ubisoft.
- Vivid_Image wikiPageWikiLink United_Kingdom.
- Vivid_Image wikiPageWikiLink Video_game_industry.
- Vivid_Image wikiPageWikiLinkText "Vivid Image".
- Vivid_Image foundation "1988".
- Vivid_Image hasPhotoCollection Vivid_Image.
- Vivid_Image industry Interactive_entertainment.
- Vivid_Image industry Video_game_industry.
- Vivid_Image keyPeople "Mevlut Dinc, Hugh Riley, John Twiddy".
- Vivid_Image location Harrow,_London.
- Vivid_Image location United_Kingdom.
- Vivid_Image name "Vivid Image".
- Vivid_Image products "Dual Blades".
- Vivid_Image products "First Samurai".
- Vivid_Image products "Hammerfist".
- Vivid_Image products "S.C.A.R.S.".
- Vivid_Image products "Second Samurai".
- Vivid_Image products "Street Racer".
- Vivid_Image successor Sobee.
- Vivid_Image wikiPageUsesTemplate Template:Infobox_company.
- Vivid_Image wikiPageUsesTemplate Template:Reflist.
- Vivid_Image subject Category:Defunct_video_game_companies.
- Vivid_Image subject Category:Video_game_companies_of_the_United_Kingdom.
- Vivid_Image hypernym Developer.
- Vivid_Image type Agent.
- Vivid_Image type Company.
- Vivid_Image type Organisation.
- Vivid_Image type Organization.
- Vivid_Image type Agent.
- Vivid_Image type SocialPerson.
- Vivid_Image type Thing.
- Vivid_Image type Q43229.
- Vivid_Image comment "Vivid Image was a video game developer from the United Kingdom, founded in 1988 by Mevlut Dinc from Turkey (who came to Britain in 1979), Hugh Riley and John Twiddy, all former employees of System 3. Their debut game was Hammerfist for the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum, released in 1990. Hammerfist is also notable for being one of the few games that was developed for the failed and never released Konix Multisystem game console.".
- Vivid_Image label "Vivid Image".
- Vivid_Image sameAs Vivid_Image.
- Vivid_Image sameAs m.011l74ps.
- Vivid_Image sameAs Q3561594.
- Vivid_Image sameAs Q3561594.
- Vivid_Image wasDerivedFrom Vivid_Image?oldid=674991194.
- Vivid_Image isPrimaryTopicOf Vivid_Image.
- Vivid_Image name "Vivid Image".