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- IEZA_Framework abstract "The IEZA framework is a 2-dimensional framework that describes the auditory environment of video games. It was developed by Sander Huiberts and Richard van Tol at the Utrecht School of the Arts between 2003 and 2008, and it can be used for the analysis and synthesis (conceptual design) of sound in computer games.".
- IEZA_Framework thumbnail Ieza.png?width=300.
- IEZA_Framework wikiPageExternalLink by-request-ieza-framework-high-resolution-png.
- IEZA_Framework wikiPageExternalLink IEZA.
- IEZA_Framework wikiPageExternalLink searchref.jsf;jsessionid=b0ea5773168d0e99565b3772a288?pid=diva2:682971&searchId=null.
- IEZA_Framework wikiPageExternalLink icaudiodesign.wordpress.com.
- IEZA_Framework wikiPageExternalLink 241859.
- IEZA_Framework wikiPageExternalLink 4772793.
- IEZA_Framework wikiPageExternalLink ieza_a_framework_for_game_audio.php.
- IEZA_Framework wikiPageExternalLink murch.html.
- IEZA_Framework wikiPageExternalLink THE%C2%A0IEZA%C2%A0MODEL%C2%A0FOR%C2%A0AUDIO%C2%A0IN%C2%A0GAMES.
- IEZA_Framework wikiPageID "33161585".
- IEZA_Framework wikiPageLength "6491".
- IEZA_Framework wikiPageOutDegree "19".
- IEZA_Framework wikiPageRevisionID "675545332".
- IEZA_Framework wikiPageWikiLink Affordance.
- IEZA_Framework wikiPageWikiLink Audio_game.
- IEZA_Framework wikiPageWikiLink Category:Video_game_sound.
- IEZA_Framework wikiPageWikiLink Computer_games.
- IEZA_Framework wikiPageWikiLink Conceptual_framework.
- IEZA_Framework wikiPageWikiLink Diegesis.
- IEZA_Framework wikiPageWikiLink File:IEZA_framework.png.
- IEZA_Framework wikiPageWikiLink File:Ieza.png.
- IEZA_Framework wikiPageWikiLink Game_audio.
- IEZA_Framework wikiPageWikiLink Game_music.
- IEZA_Framework wikiPageWikiLink Game_sound_design.
- IEZA_Framework wikiPageWikiLink HUD_(video_gaming).
- IEZA_Framework wikiPageWikiLink Immersion_(virtual_reality).
- IEZA_Framework wikiPageWikiLink PC_game.
- IEZA_Framework wikiPageWikiLink Sign_(semiotics).
- IEZA_Framework wikiPageWikiLink Sound_design.
- IEZA_Framework wikiPageWikiLink Tony_Hawks_Pro_Skater_4.
- IEZA_Framework wikiPageWikiLink Utrecht_School_of_the_Arts.
- IEZA_Framework wikiPageWikiLink Video_game.
- IEZA_Framework wikiPageWikiLink Video_game_music.
- IEZA_Framework wikiPageWikiLink Video_games.
- IEZA_Framework wikiPageWikiLink Walter_Murch.
- IEZA_Framework wikiPageWikiLinkText "IEZA Framework".
- IEZA_Framework hasPhotoCollection IEZA_Framework.
- IEZA_Framework subject Category:Video_game_sound.
- IEZA_Framework hypernym Framework.
- IEZA_Framework type Software.
- IEZA_Framework comment "The IEZA framework is a 2-dimensional framework that describes the auditory environment of video games. It was developed by Sander Huiberts and Richard van Tol at the Utrecht School of the Arts between 2003 and 2008, and it can be used for the analysis and synthesis (conceptual design) of sound in computer games.".
- IEZA_Framework label "IEZA Framework".
- IEZA_Framework sameAs m.0h63rkh.
- IEZA_Framework sameAs Q17042363.
- IEZA_Framework sameAs Q17042363.
- IEZA_Framework wasDerivedFrom IEZA_Framework?oldid=675545332.
- IEZA_Framework depiction Ieza.png.
- IEZA_Framework isPrimaryTopicOf IEZA_Framework.