Matches in DBpedia 2015-10 for { <http://dbpedia.org/resource/Fictitious_play> ?p ?o }
Showing triples 1 to 36 of
36
with 100 triples per page.
- Fictitious_play abstract "In game theory, fictitious play is a learning rule first introduced by G.W. Brown (1951). In it, each player presumes that the opponents are playing stationary (possibly mixed) strategies. At each round, each player thus best responds to the empirical frequency of play of their opponent. Such a method is of course adequate if the opponent indeed uses a stationary strategy, while it is flawed if the opponent's strategy is non stationary. The opponent's strategy may for example be conditioned on the fictitious player's last move.".
- Fictitious_play wikiPageExternalLink poker.php.
- Fictitious_play wikiPageID "2435876".
- Fictitious_play wikiPageLength "4775".
- Fictitious_play wikiPageOutDegree "11".
- Fictitious_play wikiPageRevisionID "640559712".
- Fictitious_play wikiPageWikiLink Absorbing_state.
- Fictitious_play wikiPageWikiLink Attractor.
- Fictitious_play wikiPageWikiLink Category:Game_theory.
- Fictitious_play wikiPageWikiLink Dominance_(game_theory).
- Fictitious_play wikiPageWikiLink Game_theory.
- Fictitious_play wikiPageWikiLink Generic_payoffs.
- Fictitious_play wikiPageWikiLink Nash_equilibria.
- Fictitious_play wikiPageWikiLink Nash_equilibrium.
- Fictitious_play wikiPageWikiLink Potential_game.
- Fictitious_play wikiPageWikiLink Rock,_Paper,_Scissors.
- Fictitious_play wikiPageWikiLink Rock-paper-scissors.
- Fictitious_play wikiPageWikiLink Strategic_dominance.
- Fictitious_play wikiPageWikiLink Zero-sum_game.
- Fictitious_play wikiPageWikiLink Zero_sum.
- Fictitious_play wikiPageWikiLinkText "Fictitious play".
- Fictitious_play wikiPageWikiLinkText "fictitious play".
- Fictitious_play hasPhotoCollection Fictitious_play.
- Fictitious_play wikiPageUsesTemplate Template:Game_theory.
- Fictitious_play subject Category:Game_theory.
- Fictitious_play hypernym Rule.
- Fictitious_play type AdministrativeRegion.
- Fictitious_play comment "In game theory, fictitious play is a learning rule first introduced by G.W. Brown (1951). In it, each player presumes that the opponents are playing stationary (possibly mixed) strategies. At each round, each player thus best responds to the empirical frequency of play of their opponent. Such a method is of course adequate if the opponent indeed uses a stationary strategy, while it is flawed if the opponent's strategy is non stationary.".
- Fictitious_play label "Fictitious play".
- Fictitious_play sameAs Fictitious_Play.
- Fictitious_play sameAs משחק_פיקטיבי.
- Fictitious_play sameAs m.07cvvk.
- Fictitious_play sameAs Q1411116.
- Fictitious_play sameAs Q1411116.
- Fictitious_play wasDerivedFrom Fictitious_play?oldid=640559712.
- Fictitious_play isPrimaryTopicOf Fictitious_play.