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- Dielectric_Shader abstract "The Dielectric Physical Phenomenon Shader is a shader used by the LightWave and Mental Ray 3D rendering engines. It is based on a dielectric model of physics, which describes how electromagnetic fields behave inside materials. The dielectric shader is able to realistically render the behavior of light rays passing through materials with differing refractive indices, as well as attenuation of the ray as it passes through a material.The shader uses Fresnel equations to simulate reflectance and transmittance of light passing through the dielectric interface, as well as using Snell's law to determine the angle of refraction. In addition Beer's law is used to determine absorption of rays passing through dielectric materials.Two types of dielectric interfaces are supported:dielectric-air between a dielectric material and air.dielectric-dielectric between two dielectric materials.".
- Dielectric_Shader thumbnail Glass_is_Liquide.jpg?width=300.
- Dielectric_Shader wikiPageID "25241104".
- Dielectric_Shader wikiPageLength "1718".
- Dielectric_Shader wikiPageOutDegree "13".
- Dielectric_Shader wikiPageRevisionID "644858526".
- Dielectric_Shader wikiPageWikiLink Beers_law.
- Dielectric_Shader wikiPageWikiLink Beer–Lambert_law.
- Dielectric_Shader wikiPageWikiLink Category:3D_graphics_software.
- Dielectric_Shader wikiPageWikiLink Dielectric.
- Dielectric_Shader wikiPageWikiLink Electromagnetic_field.
- Dielectric_Shader wikiPageWikiLink Electromagnetic_fields.
- Dielectric_Shader wikiPageWikiLink Fresnel_equations.
- Dielectric_Shader wikiPageWikiLink LightWave.
- Dielectric_Shader wikiPageWikiLink LightWave_3D.
- Dielectric_Shader wikiPageWikiLink Mental_Ray.
- Dielectric_Shader wikiPageWikiLink Refractive_index.
- Dielectric_Shader wikiPageWikiLink Rendering_(computer_graphics).
- Dielectric_Shader wikiPageWikiLink Shader.
- Dielectric_Shader wikiPageWikiLink Snells_law.
- Dielectric_Shader wikiPageWikiLink File:Glass_is_Liquide.jpg.
- Dielectric_Shader wikiPageWikiLink File:Seduce_Me_by_DonBertone.jpg.
- Dielectric_Shader hasPhotoCollection Dielectric_Shader.
- Dielectric_Shader wikiPageUsesTemplate Template:Graphics-software-stub.
- Dielectric_Shader wikiPageUsesTemplate Template:Multiple_issues.
- Dielectric_Shader subject Category:3D_graphics_software.
- Dielectric_Shader hypernym Shader.
- Dielectric_Shader type Article.
- Dielectric_Shader type Article.
- Dielectric_Shader comment "The Dielectric Physical Phenomenon Shader is a shader used by the LightWave and Mental Ray 3D rendering engines. It is based on a dielectric model of physics, which describes how electromagnetic fields behave inside materials.".
- Dielectric_Shader label "Dielectric Shader".
- Dielectric_Shader sameAs m.0c1hpx.
- Dielectric_Shader sameAs Q5274905.
- Dielectric_Shader sameAs Q5274905.
- Dielectric_Shader wasDerivedFrom Dielectric_Shader?oldid=644858526.
- Dielectric_Shader depiction Glass_is_Liquide.jpg.
- Dielectric_Shader isPrimaryTopicOf Dielectric_Shader.