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- e3_2008_the_john_carmack_interview_rage_id_tech_6_doom_4_details_and_more?page=0%2C1 date "2008-07-15".
- e3_2008_the_john_carmack_interview_rage_id_tech_6_doom_4_details_and_more?page=0%2C1 isCitedBy First-person_shooter_engine.
- e3_2008_the_john_carmack_interview_rage_id_tech_6_doom_4_details_and_more?page=0%2C1 isCitedBy Id_Tech_6.
- e3_2008_the_john_carmack_interview_rage_id_tech_6_doom_4_details_and_more?page=0%2C1 publisher Maximum_PC.
- e3_2008_the_john_carmack_interview_rage_id_tech_6_doom_4_details_and_more?page=0%2C1 quote "I still think there’s one more generation to be had where we virtualize geometry with id Tech 6 and do some things that are truly revolutionary. I know we can deliver a next-gen kick, if we can virtualize the geometry like we virtualized the textures; we can do things that no one’s ever seen in games before.".
- e3_2008_the_john_carmack_interview_rage_id_tech_6_doom_4_details_and_more?page=0%2C1 title "E3 2008: The John Carmack Interview. Rage, id Tech 6, Doom 4 Details, and More!".
- e3_2008_the_john_carmack_interview_rage_id_tech_6_doom_4_details_and_more?page=0%2C1 title "QuakeCon 08: id Tech 6 Will Utilin Carmack Interview. Rage, id Tech 6, Doom 4 Details, and More!".
- e3_2008_the_john_carmack_interview_rage_id_tech_6_doom_4_details_and_more?page=0%2C1 url "http://www.maximumpc.com/article/features/e3_2008_the_john_carmack_interview_rage_id_tech_6_doom_4_details_and_more?page=0%2C1".