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- Q858294 subject Q6461472.
- Q858294 subject Q6886251.
- Q858294 subject Q8843473.
- Q858294 abstract "Tennis For Two is a sports video game developed in 1958 which simulates a game of tennis, and was one of the first games developed in the early history of video games. American physicist William Higinbotham designed the game for display at the Brookhaven National Laboratory's annual public exhibition after learning that the government research institution's Donner Model 30 analog computer could simulate trajectories with wind resistance. He designed the game, displayed on an oscilloscope and played with two custom aluminum controllers, in a few hours, after which he and technician Robert V. Dvorak built it over three weeks. The game's visuals show a representation of a tennis court viewed from the side, and players adjust the angle of their shots with a knob on their controller and try to hit the ball over the net by pressing a button.The game was very popular during the three-day exhibition, with players lining up to see the game, especially high school students. It was shown again the following year with a larger oscilloscope screen and more a complicated design that could simulate different gravity levels. It was then dismantled and largely forgotten until the late 1970s, when Higinbotham testified in court about the game during lawsuits between Magnavox and Ralph H. Baer over video game patents. Since then, it has been celebrated as one of the earliest video games, and Brookhaven has made recreations of the original device. Under some definitions Tennis for Two is considered the first video game, as while it did not include any technological innovations over prior games, it was the first computer game to be created purely as an entertainment product rather than for academic research or commercial technology promotion.".
- Q858294 computingPlatform Q174320.
- Q858294 computingPlatform Q63759.
- Q858294 designer Q970611.
- Q858294 genre Q868217.
- Q858294 releaseDate "1958-10-18".
- Q858294 thumbnail Tennis_For_Two_on_a_DuMont_Lab_Oscilloscope_Type_304-A.jpg?width=300.
- Q858294 wikiPageExternalLink tennisfortwo.
- Q858294 wikiPageExternalLink tennis1958.htm.
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- Q858294 wikiPageWikiLink Q970611.
- Q858294 designer Q970611.
- Q858294 genre Q868217.
- Q858294 platforms Q174320.
- Q858294 platforms Q63759.
- Q858294 released "1958-10-18".
- Q858294 title "Tennis For Two".
- Q858294 type CreativeWork.
- Q858294 type Software.
- Q858294 type VideoGame.
- Q858294 type Work.
- Q858294 type Thing.
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- Q858294 type Q7889.
- Q858294 comment "Tennis For Two is a sports video game developed in 1958 which simulates a game of tennis, and was one of the first games developed in the early history of video games. American physicist William Higinbotham designed the game for display at the Brookhaven National Laboratory's annual public exhibition after learning that the government research institution's Donner Model 30 analog computer could simulate trajectories with wind resistance.".
- Q858294 label "Tennis for Two".
- Q858294 depiction Tennis_For_Two_on_a_DuMont_Lab_Oscilloscope_Type_304-A.jpg.
- Q858294 name "Tennis For Two".