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- Q5647557 subject Q8527502.
- Q5647557 abstract "Hands-On Computing is a branch of Human-Computer Interaction research, which focuses on computer interfaces that respond to human touch or expression, allowing the machine and the user to interact physically. Hands-on computing can make complicated computer tasks more natural to users by attempting to respond to motions and interactions that are natural to human behavior. Thus hands-on computing is a component of user-centered design, focusing on how users physically respond to virtual environments.".
- Q5647557 wikiPageExternalLink ThinSight.
- Q5647557 wikiPageExternalLink 04-18xpspeech.mspx.
- Q5647557 wikiPageWikiLink Q107602.
- Q5647557 wikiPageWikiLink Q1136996.
- Q5647557 wikiPageWikiLink Q1227035.
- Q5647557 wikiPageWikiLink Q165970.
- Q5647557 wikiPageWikiLink Q189414.
- Q5647557 wikiPageWikiLink Q207434.
- Q5647557 wikiPageWikiLink Q250.
- Q5647557 wikiPageWikiLink Q253.
- Q5647557 wikiPageWikiLink Q371174.
- Q5647557 wikiPageWikiLink Q46335.
- Q5647557 wikiPageWikiLink Q5385826.
- Q5647557 wikiPageWikiLink Q5653261.
- Q5647557 wikiPageWikiLink Q753651.
- Q5647557 wikiPageWikiLink Q8527502.
- Q5647557 wikiPageWikiLink Q870870.
- Q5647557 comment "Hands-On Computing is a branch of Human-Computer Interaction research, which focuses on computer interfaces that respond to human touch or expression, allowing the machine and the user to interact physically. Hands-on computing can make complicated computer tasks more natural to users by attempting to respond to motions and interactions that are natural to human behavior.".
- Q5647557 label "Hands-on computing".