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- Q5447114 subject Q7013311.
- Q5447114 abstract "In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle, although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from game to game.The FOV in a video game may change depending on the aspect ratio of the rendering resolution. In computer games and modern game consoles the FOV normally increases with a wider aspect ratio of the rendering resolution.".
- Q5447114 thumbnail FOVgames.jpg?width=300.
- Q5447114 wikiPageWikiLink Q1076893.
- Q5447114 wikiPageWikiLink Q11352.
- Q5447114 wikiPageWikiLink Q1194763.
- Q5447114 wikiPageWikiLink Q12538706.
- Q5447114 wikiPageWikiLink Q1299049.
- Q5447114 wikiPageWikiLink Q1383069.
- Q5447114 wikiPageWikiLink Q1441762.
- Q5447114 wikiPageWikiLink Q1756901.
- Q5447114 wikiPageWikiLink Q3077333.
- Q5447114 wikiPageWikiLink Q3420076.
- Q5447114 wikiPageWikiLink Q4485157.
- Q5447114 wikiPageWikiLink Q49740.
- Q5447114 wikiPageWikiLink Q5539855.
- Q5447114 wikiPageWikiLink Q60179.
- Q5447114 wikiPageWikiLink Q7013311.
- Q5447114 wikiPageWikiLink Q7889.
- Q5447114 wikiPageWikiLink Q8076.
- Q5447114 wikiPageWikiLink Q861726.
- Q5447114 comment "In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle, although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from game to game.The FOV in a video game may change depending on the aspect ratio of the rendering resolution.".
- Q5447114 label "Field of view in video games".
- Q5447114 depiction FOVgames.jpg.