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- Q4636316 subject Q8275512.
- Q4636316 subject Q8275572.
- Q4636316 abstract "3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones. This frequently involves the virtual placement of sound sources anywhere in three-dimensional space, including behind, above or below the listener. 3-D audio (processing) is the spatial domain convolution of sound waves using Head-related transfer functions. It is the phenomenon of transforming sound waves (using Head-related transfer function or HRTF filters and cross talk cancellation techniques) to mimic natural sounds waves, which emanate from a point in a 3-D space. It allows trickery of the brain using the ears and auditory nerves, pretending to place different sounds in different 3-D locations upon hearing the sounds, even though the sounds may just be produced from just 2 speakers (dissimilar to surround sound). [Note that, transfer function is a function that depict the relationship between an input and the output of a system. It’s a fraction representation with the denominator not equal to 1, if there’s feedback in the system. If the transfer function e.g. Z-transform is localized to the unit circle (or bi-unit circle or tri-unit circle for 2-D and 3-D cases respectively), it then becomes the Multidimensional Fourier Transform (see Multidimensional_transform) or the frequency response of the system.]".
- Q4636316 thumbnail Hrir_binaural_synthesis.png?width=300.
- Q4636316 wikiPageExternalLink soundimmersion.
- Q4636316 wikiPageExternalLink 3d-audio-demo-showdown.
- Q4636316 wikiPageExternalLink real-life-audio-stimulation-reality-1217375.html.
- Q4636316 wikiPageExternalLink www.am3d.com.
- Q4636316 wikiPageExternalLink 204958.
- Q4636316 wikiPageExternalLink index.htm.
- Q4636316 wikiPageExternalLink 3D3A.
- Q4636316 wikiPageExternalLink d3d.
- Q4636316 wikiPageExternalLink 3destwiki.
- Q4636316 wikiPageExternalLink 031__il-suono-in-3d.
- Q4636316 wikiPageWikiLink Q11461.
- Q4636316 wikiPageWikiLink Q127291.
- Q4636316 wikiPageWikiLink Q1345090.
- Q4636316 wikiPageWikiLink Q1371166.
- Q4636316 wikiPageWikiLink Q1432854.
- Q4636316 wikiPageWikiLink Q17511601.
- Q4636316 wikiPageWikiLink Q192668.
- Q4636316 wikiPageWikiLink Q194195.
- Q4636316 wikiPageWikiLink Q206859.
- Q4636316 wikiPageWikiLink Q2283.
- Q4636316 wikiPageWikiLink Q230484.
- Q4636316 wikiPageWikiLink Q3210829.
- Q4636316 wikiPageWikiLink Q357402.
- Q4636316 wikiPageWikiLink Q457547.
- Q4636316 wikiPageWikiLink Q468809.
- Q4636316 wikiPageWikiLink Q4741499.
- Q4636316 wikiPageWikiLink Q5188587.
- Q4636316 wikiPageWikiLink Q5255483.
- Q4636316 wikiPageWikiLink Q5612967.
- Q4636316 wikiPageWikiLink Q569874.
- Q4636316 wikiPageWikiLink Q7574074.
- Q4636316 wikiPageWikiLink Q768807.
- Q4636316 wikiPageWikiLink Q812.
- Q4636316 wikiPageWikiLink Q8275512.
- Q4636316 wikiPageWikiLink Q8275572.
- Q4636316 wikiPageWikiLink Q857177.
- Q4636316 wikiPageWikiLink Q910775.
- Q4636316 comment "3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones. This frequently involves the virtual placement of sound sources anywhere in three-dimensional space, including behind, above or below the listener. 3-D audio (processing) is the spatial domain convolution of sound waves using Head-related transfer functions.".
- Q4636316 label "3D audio effect".
- Q4636316 depiction Hrir_binaural_synthesis.png.