Matches in DBpedia 2016-04 for { <http://wikidata.dbpedia.org/resource/Q3359224> ?p ?o }
Showing triples 1 to 56 of
56
with 100 triples per page.
- Q3359224 subject Q1318974.
- Q3359224 subject Q6072777.
- Q3359224 subject Q6845226.
- Q3359224 subject Q7152942.
- Q3359224 subject Q8460860.
- Q3359224 abstract "Ozma Wars (オズマ・ウオ一ズ) is a 1979 fixed shooter arcade game, and the very first game developed and published by SNK, who were still known as "Shin Nihon Kikaku" at the time. The game is also known as the second ever vertical shoot 'em up game, after Taito's Space Invaders (which ran on the same arcade hardware), but is also additionally known as the first game with disparate "levels". The game is also notable for being the first action game to feature a supply of energy, resembling a life bar, a mechanic that has now become common in the majority of modern action games. The game allowed the player to refuel energy between each level, and it featured a large variety of alien enemies.The player controls a space craft which must fend off UFOs, meteors, and comets. Instead of lives, the player is given an energy reserve that is constantly diminishing; getting hit by the enemy causes gameplay to stop momentarily and a large amount of energy is depleted. Every so often, a mothership will appear and dock with the player's spacecraft, allowing the energy to be refilled. There are 3-4 recognizable stages as the game progresses and new enemies begin to appear. After these, the mothership will appear, and the cycle starts over; this continues indefinitely until the energy reaches zero.There are two known bootleg versions of this game called Space Phantoms and Solar Flight. In Space Phantoms the player's ship looks like an angel, and the enemies appear as different types of insects. Due to the game being monochrome and a conversion kit for Space Invaders, many Ozma Wars monitors still utilized the Space Invaders color overlay.".
- Q3359224 computingPlatform Q10683.
- Q3359224 computingPlatform Q170325.
- Q3359224 computingPlatform Q192851.
- Q3359224 cpu Q324610.
- Q3359224 developer Q1044563.
- Q3359224 genre Q1044478.
- Q3359224 publisher Q1044563.
- Q3359224 wikiPageExternalLink history_database.php?page=upload&action=1&id=1905.
- Q3359224 wikiPageExternalLink hardware.php?id=629.
- Q3359224 wikiPageExternalLink so_ozmawars.htm.
- Q3359224 wikiPageWikiLink Q1044478.
- Q3359224 wikiPageWikiLink Q1044563.
- Q3359224 wikiPageWikiLink Q1054844.
- Q3359224 wikiPageWikiLink Q10683.
- Q3359224 wikiPageWikiLink Q1318974.
- Q3359224 wikiPageWikiLink Q170325.
- Q3359224 wikiPageWikiLink Q182270.
- Q3359224 wikiPageWikiLink Q192851.
- Q3359224 wikiPageWikiLink Q220665.
- Q3359224 wikiPageWikiLink Q2539533.
- Q3359224 wikiPageWikiLink Q270948.
- Q3359224 wikiPageWikiLink Q324610.
- Q3359224 wikiPageWikiLink Q3559.
- Q3359224 wikiPageWikiLink Q40218.
- Q3359224 wikiPageWikiLink Q6072777.
- Q3359224 wikiPageWikiLink Q668136.
- Q3359224 wikiPageWikiLink Q6845226.
- Q3359224 wikiPageWikiLink Q6865156.
- Q3359224 wikiPageWikiLink Q7012.
- Q3359224 wikiPageWikiLink Q7152942.
- Q3359224 wikiPageWikiLink Q8460860.
- Q3359224 cpu "Intel 8080 at 2 MHz".
- Q3359224 developer Q1044563.
- Q3359224 genre Q1044478.
- Q3359224 platforms Q10683.
- Q3359224 platforms Q170325.
- Q3359224 platforms Q192851.
- Q3359224 publisher Q1044563.
- Q3359224 title "Ozma Wars".
- Q3359224 type CreativeWork.
- Q3359224 type Software.
- Q3359224 type VideoGame.
- Q3359224 type Work.
- Q3359224 type Thing.
- Q3359224 type Q386724.
- Q3359224 type Q7397.
- Q3359224 type Q7889.
- Q3359224 comment "Ozma Wars (オズマ・ウオ一ズ) is a 1979 fixed shooter arcade game, and the very first game developed and published by SNK, who were still known as "Shin Nihon Kikaku" at the time. The game is also known as the second ever vertical shoot 'em up game, after Taito's Space Invaders (which ran on the same arcade hardware), but is also additionally known as the first game with disparate "levels".".
- Q3359224 label "Ozma Wars".
- Q3359224 name "Ozma Wars".