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- Q19689270 subject Q7213784.
- Q19689270 subject Q7430554.
- Q19689270 subject Q7430588.
- Q19689270 abstract "Nintendo DS and 3DS storage devices are used to store a licensed developer's work-in-progress images, homebrew video games, and downloaded commercial games (since the Nintendo DS is not sold with a rewritable storage medium). Licensed developers, however, can use a blue Intelligent Systems Nitro Emulator box to flash cards. These devices are also known as "flashcarts" or "flashcards". There are two main classes of flashcarts: older devices which fit in Slot-2 (the Game Boy Advance Game Pak slot) and newer devices that fit in Slot-1 (the DS Game Card slot). Slot-2 (or first-generation) devices have been historically cheaper due to economies of scale (inherited from their use with Game Boy Advance), but require a booting tool in Slot-1 in order to use the touch screen and other DS features. Second-generation devices (those which only use Slot-1) do not work with GBA homebrew, but as of 2007 became less expensive and easier to use, rivaling many Slot-2 devices in price.First-generation devices include GBA flash cartridges, GBAMP CF, SuperCard, and M3. Second-generation devices include R4 Revolution, CycloDS, G6 Real and DS-X. Many of these devices also work with the Nintendo 3DS as DS flash cartridges, allowing DS ROM backups to run in game consoles of the Nintendo 3DS line. There are also flash cartridges made exclusively for the Nintendo 3DS, such as the Gateway 3DS and Sky3DS, which allow 3DS ROM backups to run in these systems. The storage device either contains flash memory or a slot for a memory card to store homebrew. Storage devices with a memory-card slot usually have more storage capacity than flash-memory devices. Although flash-memory capacity is usually measured in megabits (Mb), memory-card capacity is usually measured in megabytes (MB) (where 8 Mb is 1 MB).Storage-device brands differ in their support for homebrew; DS, 3DS and Game Boy Advance ROMs; special features (such as ability to play media files); physical size and cost. Strictly speaking, a storage device is not necessary for DS with FlashMe installed because homebrew can be sent to the DS using WMB. However, this is not an easily portable method because the DS needs to be within range of a suitable Wi-Fi card.".
- Q19689270 thumbnail Intelligent-Systems-Nintendo-DS-Nitro-Burner.jpg?width=300.
- Q19689270 wikiPageExternalLink m3ds-real.htm.
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- Q19689270 wikiPageExternalLink SuperCard-DSTwo.html.
- Q19689270 wikiPageExternalLink www.r43ds.org.
- Q19689270 wikiPageExternalLink R4-3DS.html.
- Q19689270 wikiPageExternalLink 10-supercard-dstwo-flashcart-for-3ds-xl-3ds-dsi-ds-lite.html.
- Q19689270 wikiPageExternalLink www.supercard.sc.
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- Q19689270 comment "Nintendo DS and 3DS storage devices are used to store a licensed developer's work-in-progress images, homebrew video games, and downloaded commercial games (since the Nintendo DS is not sold with a rewritable storage medium). Licensed developers, however, can use a blue Intelligent Systems Nitro Emulator box to flash cards. These devices are also known as "flashcarts" or "flashcards".".
- Q19689270 label "Nintendo DS and 3DS storage devices".
- Q19689270 depiction Intelligent-Systems-Nintendo-DS-Nitro-Burner.jpg.
- Q19689270 homepage www.r43ds.org.