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- Q18395471 subject Q6849564.
- Q18395471 subject Q7134689.
- Q18395471 abstract "Virtual Sports are electronic games that generate visual feedback on a display device. Inspired by real sports these games originated from fantasy sports that were drawn using paper and pencil. The use of computers has transformed these fantasy sports from being mostly played by a group of friends or acquaintances in a local community to potentially being anonymously played from around the world.The first time Virtual Sports were used on a computer was in 1961, in an early form of fantasy baseball coded for an IBM 1620 computer by John Burgeson. It allowed two teams to play one another using random number generation and player statistics to determine a game's outcome, including a play-by-play description. The game was coded for a computer with only 20 KB in computer memory and was entirely self-contained. Today, due to modern motion capture technologies and state of the art software agents very complex sports animations can be created. A good example of this would be the animations created by Electronic Arts for the FIFA video game series or by Globalbet for Virtual Football . Virtual Sports are emerging as a growing form of on-line entertainment. These games have paper-based histories going back almost 40 years but the move to networked, computerized games have made them easier to set up and play. With the growing number of business interests surrounding these games, there has emerged a greater competition for big names in the business.".
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- Q18395471 wikiPageWikiLink Q2297769.
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- Q18395471 wikiPageWikiLink Q6223891.
- Q18395471 wikiPageWikiLink Q676252.
- Q18395471 wikiPageWikiLink Q6849564.
- Q18395471 wikiPageWikiLink Q7134689.
- Q18395471 wikiPageWikiLink Q7697145.
- Q18395471 wikiPageWikiLink Q955489.
- Q18395471 comment "Virtual Sports are electronic games that generate visual feedback on a display device. Inspired by real sports these games originated from fantasy sports that were drawn using paper and pencil.".
- Q18395471 label "Virtual sports".