Matches in DBpedia 2016-04 for { <http://wikidata.dbpedia.org/resource/Q1418619> ?p ?o }
Showing triples 1 to 20 of
20
with 100 triples per page.
- Q1418619 subject Q8268983.
- Q1418619 subject Q8285793.
- Q1418619 abstract "The memento pattern is a software design pattern that provides the ability to restore an object to its previous state (undo via rollback).The memento pattern is implemented with three objects: the originator, a caretaker and a memento. The originator is some object that has an internal state. The caretaker is going to do something to the originator, but wants to be able to undo the change. The caretaker first asks the originator for a memento object. Then it does whatever operation (or sequence of operations) it was going to do. To roll back to the state before the operations, it returns the memento object to the originator. The memento object itself is an opaque object (one which the caretaker cannot, or should not, change). When using this pattern, care should be taken if the originator may change other objects or resources - the memento pattern operates on a single object.Classic examples of the memento pattern include the seed of a pseudorandom number generator (it will always produce the same sequence thereafter when initialized with the seed state) and the state in a finite state machine.".
- Q1418619 wikiPageExternalLink index.php?Command=Class&ClassID=Patterns&CID=271.
- Q1418619 wikiPageExternalLink PatternMemento.aspx.
- Q1418619 wikiPageExternalLink memento.html.
- Q1418619 wikiPageExternalLink memento.
- Q1418619 wikiPageWikiLink Q154755.
- Q1418619 wikiPageWikiLink Q1623338.
- Q1418619 wikiPageWikiLink Q176452.
- Q1418619 wikiPageWikiLink Q181156.
- Q1418619 wikiPageWikiLink Q1886131.
- Q1418619 wikiPageWikiLink Q23828.
- Q1418619 wikiPageWikiLink Q251.
- Q1418619 wikiPageWikiLink Q513420.
- Q1418619 wikiPageWikiLink Q7095588.
- Q1418619 wikiPageWikiLink Q8268983.
- Q1418619 wikiPageWikiLink Q8285793.
- Q1418619 comment "The memento pattern is a software design pattern that provides the ability to restore an object to its previous state (undo via rollback).The memento pattern is implemented with three objects: the originator, a caretaker and a memento. The originator is some object that has an internal state. The caretaker is going to do something to the originator, but wants to be able to undo the change. The caretaker first asks the originator for a memento object.".
- Q1418619 label "Memento pattern".