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- Peter_Morawiec_interview_by_ICEknight_%28December_2000%29 accessdate "2015-12-14".
- Peter_Morawiec_interview_by_ICEknight_%28December_2000%29 date "2000-12-27".
- Peter_Morawiec_interview_by_ICEknight_%28December_2000%29 isCitedBy Sonic_the_Hedgehog_Spinball.
- Peter_Morawiec_interview_by_ICEknight_%28December_2000%29 publisher "Sonic Retro".
- Peter_Morawiec_interview_by_ICEknight_%28December_2000%29 quote "With Spinball, I was asked to design a 'smaller' Sonic game, an offshoot of sorts, which could be completed in six months, in time for Christmas . Marketing concluded that the Casino stage in Sonic was one of the most popular levels, so I've created a more pinball-like design with Sonic elements, which everybody seemed to like. Ultimately, the short development cycle shows and the graphic quality is not quite on par with the work of the Sonic Team , but it's a fun little game that gathered quite a following, but it's definitely a love-it-or-hate-it kind of a thing. The bonus screenshot you sent is using an early table design I believe, which was probably replaced due to VRAM limitations . John Duggan, the Art Director on the project did the Bonus Table graphics.".
- Peter_Morawiec_interview_by_ICEknight_%28December_2000%29 title "Peter Morawiec interview by ICEknight".
- Peter_Morawiec_interview_by_ICEknight_%28December_2000%29 url "--12-28".