Matches in DBpedia 2016-04 for { <http://fabiensanglard.net/second_reality/second_reality_engine.php> ?p ?o }
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- second_reality_engine.php accessdate "2013-08-31".
- second_reality_engine.php date "2013-08-16".
- second_reality_engine.php first "Fabian".
- second_reality_engine.php isCitedBy Second_Reality.
- second_reality_engine.php last "Sanglard".
- second_reality_engine.php quote "There were many legends about Second Reality using an elaborated memory manager via the MMU but there is no trace of this in the engine. Memory management is actually delegated to DOS : The engine starts by deallocating all the RAM and then distribute it on demand. The only fancy trick is the ability to allocated RAM from the end of the heap: This is done using the return value of DOS malloc when too much RAM is requested.".
- second_reality_engine.php title "Second Reality Code Review: Part 2".
- second_reality_engine.php url "http://fabiensanglard.net/second_reality/second_reality_engine.php".