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- twc.2009.0096 accessdate "2011-02-13".
- twc.2009.0096 author "Driscoll, Kevin and Diaz, Joshua".
- twc.2009.0096 doi "10.3983/twc.2009.0096".
- twc.2009.0096 first1 "Driscoll".
- twc.2009.0096 first2 "Joshua".
- twc.2009.0096 isCitedBy Chiptune.
- twc.2009.0096 isCitedBy Crack_intro.
- twc.2009.0096 isCitedBy Glossary_of_video_game_terms.
- twc.2009.0096 isCitedBy MOD_(file_format).
- twc.2009.0096 isCitedBy Ultimate_Soundtracker.
- twc.2009.0096 journal "Transformative Works and Cultures".
- twc.2009.0096 last1 "Kevin".
- twc.2009.0096 last2 "Diaz".
- twc.2009.0096 quote "As the demo scene established its independence, chiptunes were carried out of the gaming sphere altogether to finally establish their own stand-alone format: the downloadable musicdisk.".
- twc.2009.0096 quote "Most importantly, Soundtracker provided an environment in which nonprogrammers could access the sophisticated music tools in their home computers without needing to learn a programming language.".
- twc.2009.0096 title "Endless loop: A brief history of chiptunes".
- twc.2009.0096 url 94.
- twc.2009.0096 volume "2".
- twc.2009.0096 volume "no.2".
- twc.2009.0096 work "Transformative Works and Cultures".
- twc.2009.0096 work "Transformative Works and Cultures, no. 2".
- twc.2009.0096 year "2009".