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- Why_(board_game) abstract "Why is a board game from the late 1950s created by the Milton Bradley Company based on the television show Alfred Hitchcock Presents. The game is no longer produced. There are two different releases of the game: the original 1958 release and the 1967 release, differing only in the box art.Why can be played by two to four players aged 12 to adult. The four gamepiece characters are each humorous allusions to detectives of popular media fiction: Sergeant Monday (Sergeant Friday), Dick Crazy (Dick Tracy), Charlie Clam (Charlie Chan), and Shylock Bones (Sherlock Holmes). The six \"ghosts\" in the game are each based on actual historical figures: Daniel Boone, Pocahontas, Napoleon, Nero, Cleopatra and Henry the Eighth. The weapons in the game are a rope, a gun, poison, and an ax. The motive cards include the \"Jealousy,\" \"Lover's Quarrel,\" \"Self Defense,\" and can be used only in conjunction with Alfred Hitchcock \"It's A Mystery To Me\" card.The object of the game is to capture one ghost, one weapon, and one motive card. There are four cards for each ghost and weapon. An alternative way to win is capturing the six Alfred Hitchcock cards and the \"It's A Mystery To Me\" card. Each player is dealt seven cards and start out in the Living Room. The remaining cards are dealt evenly into the six rooms. A player can only have up to seven cards in his or her hand at one time. A player is able to obtain more cards from the lawn, from another player, or from another room.To acquire cards from the lawn, a player must first make it to the Living Room by rolling a 7, 11, doubles, or the player's normal roll. Then they have to prove they have that type of card by showing it and then flipping over the card they want. If they are correct, they take the card. If they are incorrect, they must put down the card they thought it was and take the wrong card. For one player to take from another, they must be on the same space as each other or in the same room. A player challenges another player's card by first proving that they have one of its set. If they do have the card, they must give it to the player or they can give them a \"No Clue\" card and this card is removed from the game. If they do not have the card, they are then able to challenge that player for a card with the same rules applying. The player's turn ends after this. To get a card from a room, they must first make it to the room by rolling a 7, 11, doubles, or through the regular roll. Then they pick up the top card and discard the same card or another card if applicable into the lawn.".
- Why_(board_game) wikiPageID "12606149".
- Why_(board_game) wikiPageLength "6096".
- Why_(board_game) wikiPageOutDegree "20".
- Why_(board_game) wikiPageRevisionID "611348927".
- Why_(board_game) wikiPageWikiLink Alfred_Hitchcock.
- Why_(board_game) wikiPageWikiLink Alfred_Hitchcock_Presents.
- Why_(board_game) wikiPageWikiLink Alfred_Hitchcocks_Mystery_Magazine.
- Why_(board_game) wikiPageWikiLink Board_game.
- Why_(board_game) wikiPageWikiLink Category:Board_games_introduced_in_1958.
- Why_(board_game) wikiPageWikiLink Category:Milton_Bradley_Company_games.
- Why_(board_game) wikiPageWikiLink Category:Murder_and_mystery_board_games.
- Why_(board_game) wikiPageWikiLink Charlie_Chan.
- Why_(board_game) wikiPageWikiLink Cleopatra.
- Why_(board_game) wikiPageWikiLink Daniel_Boone.
- Why_(board_game) wikiPageWikiLink Dick_Tracy.
- Why_(board_game) wikiPageWikiLink File:Why_Pieces.jpg.
- Why_(board_game) wikiPageWikiLink Henry_VIII_of_England.
- Why_(board_game) wikiPageWikiLink Joe_Friday.
- Why_(board_game) wikiPageWikiLink Milton_Bradley_Company.
- Why_(board_game) wikiPageWikiLink Napoleon.
- Why_(board_game) wikiPageWikiLink Nero.
- Why_(board_game) wikiPageWikiLink Pocahontas.
- Why_(board_game) wikiPageWikiLink Sherlock_Holmes.
- Why_(board_game) wikiPageWikiLink Television_program.
- Why_(board_game) wikiPageWikiLinkText "''Why'' (board game)".
- Why_(board_game) wikiPageWikiLinkText "Why".
- Why_(board_game) wikiPageUsesTemplate Template:Citation_needed.
- Why_(board_game) wikiPageUsesTemplate Template:Reflist.
- Why_(board_game) subject Category:Board_games_introduced_in_1958.
- Why_(board_game) subject Category:Milton_Bradley_Company_games.
- Why_(board_game) subject Category:Murder_and_mystery_board_games.
- Why_(board_game) hypernym Game.
- Why_(board_game) type VideoGame.
- Why_(board_game) comment "Why is a board game from the late 1950s created by the Milton Bradley Company based on the television show Alfred Hitchcock Presents. The game is no longer produced. There are two different releases of the game: the original 1958 release and the 1967 release, differing only in the box art.Why can be played by two to four players aged 12 to adult.".
- Why_(board_game) label "Why (board game)".
- Why_(board_game) sameAs Q7997716.
- Why_(board_game) sameAs m.02wxm_k.
- Why_(board_game) sameAs Q7997716.
- Why_(board_game) wasDerivedFrom Why_(board_game)?oldid=611348927.
- Why_(board_game) isPrimaryTopicOf Why_(board_game).