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- The_Rise_&_Rule_of_Ancient_Empires abstract "The Rise & Rule of Ancient Empires is a 1996 empire-building strategy game developed by Impressions Games and published by Sierra On-Line. In it, the player is able to choose from six civilizations: the Celts, Egyptians, Chinese, Greeks, Indians, and Akkadians. Much of the focus of the game was building cities and armies. Each city had several buildings that could be upgraded, including a temple, a barracks, and a wall. Like the Civilization franchise, each city produced military units that would take turns exploring the map. It was considered \"somewhat slower-paced than Civilization II and gets a bit dull on occasion\", but easier for novice gamers as an introduction to the empire-building format. After release, it appeared in best-seller lists for the United States from the week ending 27 April to the week ending May 25.".
- The_Rise_&_Rule_of_Ancient_Empires composer Keith_Zizza.
- The_Rise_&_Rule_of_Ancient_Empires designer Gregor_Koomey.
- The_Rise_&_Rule_of_Ancient_Empires developer Impressions_Games.
- The_Rise_&_Rule_of_Ancient_Empires producer Gregor_Koomey.
- The_Rise_&_Rule_of_Ancient_Empires publisher Sierra_Entertainment.
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- The_Rise_&_Rule_of_Ancient_Empires wikiPageWikiLink Akkadian_Empire.
- The_Rise_&_Rule_of_Ancient_Empires wikiPageWikiLink Ancient_Egypt.
- The_Rise_&_Rule_of_Ancient_Empires wikiPageWikiLink Ancient_Greece.
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- The_Rise_&_Rule_of_Ancient_Empires wikiPageWikiLink Celts.
- The_Rise_&_Rule_of_Ancient_Empires wikiPageWikiLink China.
- The_Rise_&_Rule_of_Ancient_Empires wikiPageWikiLink Civilization_(series).
- The_Rise_&_Rule_of_Ancient_Empires wikiPageWikiLink Gregor_Koomey.
- The_Rise_&_Rule_of_Ancient_Empires wikiPageWikiLink Impressions_Games.
- The_Rise_&_Rule_of_Ancient_Empires wikiPageWikiLink Keith_Zizza.
- The_Rise_&_Rule_of_Ancient_Empires wikiPageWikiLink Maurya_Empire.
- The_Rise_&_Rule_of_Ancient_Empires wikiPageWikiLink Sierra_Entertainment.
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- The_Rise_&_Rule_of_Ancient_Empires wikiPageWikiLinkText "The Rise & Rule of Ancient Empires".
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- The_Rise_&_Rule_of_Ancient_Empires composer Keith_Zizza.
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- The_Rise_&_Rule_of_Ancient_Empires designer Gregor_Koomey.
- The_Rise_&_Rule_of_Ancient_Empires developer Impressions_Games.
- The_Rise_&_Rule_of_Ancient_Empires gamerev "16".
- The_Rise_&_Rule_of_Ancient_Empires genre "City-building".
- The_Rise_&_Rule_of_Ancient_Empires gspot "62".
- The_Rise_&_Rule_of_Ancient_Empires platforms "Windows 3.x".
- The_Rise_&_Rule_of_Ancient_Empires platforms "Windows".
- The_Rise_&_Rule_of_Ancient_Empires producer Gregor_Koomey.
- The_Rise_&_Rule_of_Ancient_Empires publisher Sierra_Entertainment.
- The_Rise_&_Rule_of_Ancient_Empires released "Mar 18, 1996".
- The_Rise_&_Rule_of_Ancient_Empires rev "Coming Soon Magazine".
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- The_Rise_&_Rule_of_Ancient_Empires title "Reception to "The Rise & Rule of Ancient Empires"".
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- The_Rise_&_Rule_of_Ancient_Empires comment "The Rise & Rule of Ancient Empires is a 1996 empire-building strategy game developed by Impressions Games and published by Sierra On-Line. In it, the player is able to choose from six civilizations: the Celts, Egyptians, Chinese, Greeks, Indians, and Akkadians. Much of the focus of the game was building cities and armies. Each city had several buildings that could be upgraded, including a temple, a barracks, and a wall.".
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