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- Steering_law abstract "The steering law in human–computer interaction and ergonomics is a predictive model of human movement that describes the time required to navigate, or steer, through a 2-dimensional tunnel. The tunnel can be thought of as a path or trajectory on a plane that has an associated thickness or width, where the width can vary along the tunnel. The goal of a steering task is to navigate from one end of the tunnel to the other as quickly as possible, without touching the boundaries of the tunnel. A real world example that approximates this task is driving a car down a road that may have twists and turns, where the car must navigate the road as quickly as possible without touching the sides of the road. The steering law predicts both the instantaneous speed at which we may navigate the tunnel, and the total time required to navigate the entire tunnel.The steering law has been independently discovered and studied three times (Rashevsky, 1959; Drury, 1971; Accot and Zhai, 1997). Its most recent discovery has been within the human–computer interaction community, which has resulted in the most general mathematical formulation of the law.".
- Steering_law wikiPageExternalLink 1240624.1240678.
- Steering_law wikiPageExternalLink 258549.258760.
- Steering_law wikiPageExternalLink 365024.365027.
- Steering_law wikiPageExternalLink Scale.pdf.
- Steering_law wikiPageExternalLink LawsOfActionManuscript.pdf.
- Steering_law wikiPageExternalLink chi97.pdf.
- Steering_law wikiPageExternalLink LawsOfAction.htm.
- Steering_law wikiPageExternalLink chi%202007%20steering.pdf.
- Steering_law wikiPageExternalLink 5093722.
- Steering_law wikiPageExternalLink e21715050741p065.
- Steering_law wikiPageID "1277015".
- Steering_law wikiPageLength "8957".
- Steering_law wikiPageOutDegree "24".
- Steering_law wikiPageRevisionID "665293633".
- Steering_law wikiPageWikiLink Association_for_Computing_Machinery.
- Steering_law wikiPageWikiLink Category:Human–computer_interaction.
- Steering_law wikiPageWikiLink Computer_mouse.
- Steering_law wikiPageWikiLink Conceptual_model.
- Steering_law wikiPageWikiLink Crossing-based_interface.
- Steering_law wikiPageWikiLink English_language.
- Steering_law wikiPageWikiLink Fittss_law.
- Steering_law wikiPageWikiLink French_language.
- Steering_law wikiPageWikiLink Human_factors_and_ergonomics.
- Steering_law wikiPageWikiLink Human_musculoskeletal_system.
- Steering_law wikiPageWikiLink Human–computer_interaction.
- Steering_law wikiPageWikiLink Integral.
- Steering_law wikiPageWikiLink LHxc3xb4pitals_rule.
- Steering_law wikiPageWikiLink Menu_(computing).
- Steering_law wikiPageWikiLink Pointing_device.
- Steering_law wikiPageWikiLink Stylus.
- Steering_law wikiPageWikiLinkText "Steering law".
- Steering_law wikiPageWikiLinkText "steering law".
- Steering_law subject Category:Human–computer_interaction.
- Steering_law hypernym Model.
- Steering_law type Person.
- Steering_law comment "The steering law in human–computer interaction and ergonomics is a predictive model of human movement that describes the time required to navigate, or steer, through a 2-dimensional tunnel. The tunnel can be thought of as a path or trajectory on a plane that has an associated thickness or width, where the width can vary along the tunnel. The goal of a steering task is to navigate from one end of the tunnel to the other as quickly as possible, without touching the boundaries of the tunnel.".
- Steering_law label "Steering law".
- Steering_law sameAs Q7605962.
- Steering_law sameAs m.04pgk_.
- Steering_law sameAs Q7605962.
- Steering_law wasDerivedFrom Steering_law?oldid=665293633.
- Steering_law isPrimaryTopicOf Steering_law.