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- Procedural_modeling abstract "Procedural modeling is an umbrella term for a number of techniques in computer graphics to create 3D models and textures from sets of rules. L-Systems, fractals, and generative modeling are procedural modeling techniques since they apply algorithms for producing scenes. The set of rules may either be embedded into the algorithm, configurable by parameters, or the set of rules is separate from the evaluation engine. The output is called procedural content, which can be used in computer games, films, be uploaded to the internet, or the user may edit the content manually. Procedural models often exhibit database amplification, meaning that large scenes can be generated from a much smaller amount of rules. If the employed algorithm produces the same output every time, the output need not be stored. Often, it suffices to start the algorithm with the same random seed to achieve this.Although all modeling techniques on a computer require algorithms to manage and store data at some point, procedural modeling focuses on creating a model from a rule set, rather than editing the model via user input. Procedural modeling is often applied when it would be too cumbersome to create a 3D model using generic 3D modelers, or when more specialized tools are required. This is often the case for plants, architecture or landscapes.".
- Procedural_modeling wikiPageExternalLink p96-white.pdf?key1=1179969&key2=7979228711&coll=&dl=&CFID=15151515&CFTOKEN=6184618.
- Procedural_modeling wikiPageExternalLink book.html.
- Procedural_modeling wikiPageExternalLink www.derivative.ca.
- Procedural_modeling wikiPageExternalLink www.procedural.com.
- Procedural_modeling wikiPageExternalLink www.procedural.com.
- Procedural_modeling wikiPageExternalLink compare.htm.
- Procedural_modeling wikiPageExternalLink mueller.procedural_modeling_of_buildings.SG2006.web-version.pdf.
- Procedural_modeling wikiPageExternalLink procedural_modeling_of_cities__siggraph2001.pdf.
- Procedural_modeling wikiPageExternalLink www.voxelogic.com.
- Procedural_modeling wikiPageExternalLink plantsw.html.
- Procedural_modeling wikiPageID "7028968".
- Procedural_modeling wikiPageLength "2937".
- Procedural_modeling wikiPageOutDegree "25".
- Procedural_modeling wikiPageRevisionID "670595145".
- Procedural_modeling wikiPageWikiLink 3D_computer_graphics_software.
- Procedural_modeling wikiPageWikiLink 3D_modeling.
- Procedural_modeling wikiPageWikiLink Algorithm.
- Procedural_modeling wikiPageWikiLink Autodesk_3ds_Max.
- Procedural_modeling wikiPageWikiLink Autodesk_Softimage.
- Procedural_modeling wikiPageWikiLink BRL-CAD.
- Procedural_modeling wikiPageWikiLink Bryce_(software).
- Procedural_modeling wikiPageWikiLink Category:3D_computer_graphics.
- Procedural_modeling wikiPageWikiLink Cinema_4D.
- Procedural_modeling wikiPageWikiLink CityEngine.
- Procedural_modeling wikiPageWikiLink Computer_graphics.
- Procedural_modeling wikiPageWikiLink Fractal.
- Procedural_modeling wikiPageWikiLink Generative_Modelling_Language.
- Procedural_modeling wikiPageWikiLink Grome.
- Procedural_modeling wikiPageWikiLink Houdini_(software).
- Procedural_modeling wikiPageWikiLink HyperFun.
- Procedural_modeling wikiPageWikiLink Infraworks.
- Procedural_modeling wikiPageWikiLink L-system.
- Procedural_modeling wikiPageWikiLink OpenSCAD.
- Procedural_modeling wikiPageWikiLink SpeedTree.
- Procedural_modeling wikiPageWikiLink Terragen.
- Procedural_modeling wikiPageWikiLink Texture_mapping.
- Procedural_modeling wikiPageWikiLink Xfrog.
- Procedural_modeling wikiPageWikiLinkText "Procedural Modeling".
- Procedural_modeling wikiPageWikiLinkText "Procedural modeling".
- Procedural_modeling wikiPageWikiLinkText "procedural modeling".
- Procedural_modeling wikiPageWikiLinkText "procedural".
- Procedural_modeling wikiPageWikiLinkText "procedurally".
- Procedural_modeling subject Category:3D_computer_graphics.
- Procedural_modeling hypernym Term.
- Procedural_modeling comment "Procedural modeling is an umbrella term for a number of techniques in computer graphics to create 3D models and textures from sets of rules. L-Systems, fractals, and generative modeling are procedural modeling techniques since they apply algorithms for producing scenes. The set of rules may either be embedded into the algorithm, configurable by parameters, or the set of rules is separate from the evaluation engine.".
- Procedural_modeling label "Procedural modeling".
- Procedural_modeling sameAs Q7247149.
- Procedural_modeling sameAs 手続き型モデリング.
- Procedural_modeling sameAs Procedurālā_modelēšana.
- Procedural_modeling sameAs m.0h11js.
- Procedural_modeling sameAs Процедурне_моделювання.
- Procedural_modeling sameAs Q7247149.
- Procedural_modeling wasDerivedFrom Procedural_modeling?oldid=670595145.
- Procedural_modeling isPrimaryTopicOf Procedural_modeling.