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- NanoFX_GE abstract "NanoFX Graphics Renderer (previously known as NanoFX GE) is a graphics rendering engine for the Microsoft Windows platform being developed by Michael T. Braams. Known to the Star Trek Bridge Commander modding community as NanoByte, Michael T. Braams is highly regarded for his work on the visual effects enhancement mod, NanoFX. The renderer is being designed primarily for space simulation games and currently supports many high end Direct X 9 features such as normal mapping and specular mapping, planetary atmosphere effects, HDR lighting and glow and bloom effects. Other visual effects such as explosions and weapon effects have been roughly implemented as part of the 1.7a release of the NanoFX Viewer.NanoFX GR is in pre-release alpha version 1.8a. Its development is ongoing, however updated versions of the model viewer will no longer be made available anymore. Focus for development has been giving to developing NanoFX GR within the Evolved Engine.".
- NanoFX_GE latestPreviewVersion "Pre-Release Alpha 1.8a".
- NanoFX_GE wikiPageExternalLink www.stexcalibur.com.
- NanoFX_GE wikiPageExternalLink bc-central.com.
- NanoFX_GE wikiPageExternalLink www.nanofx-evolved.com.
- NanoFX_GE wikiPageExternalLink www.nanofx-evolved.com.
- NanoFX_GE wikiPageExternalLink msg103049.
- NanoFX_GE wikiPageID "12722326".
- NanoFX_GE wikiPageLength "2851".
- NanoFX_GE wikiPageOutDegree "9".
- NanoFX_GE wikiPageRevisionID "643919183".
- NanoFX_GE wikiPageWikiLink Category:Video_game_engines.
- NanoFX_GE wikiPageWikiLink Game_engine.
- NanoFX_GE wikiPageWikiLink High-dynamic-range_rendering.
- NanoFX_GE wikiPageWikiLink NanoFX.
- NanoFX_GE wikiPageWikiLink Newton_Game_Dynamics.
- NanoFX_GE wikiPageWikiLink Star_Trek:_Bridge_Commander.
- NanoFX_GE wikiPageWikiLink Star_Trek:_Klingon_Academy.
- NanoFX_GE wikiPageWikiLink Star_Trek:_Starfleet_Command.
- NanoFX_GE wikiPageWikiLinkText "NanoFX GE".
- NanoFX_GE developer "Nanobyte, Lost Jedi, Charles Humphrey".
- NanoFX_GE latestPreviewDate "2010-12-26".
- NanoFX_GE latestPreviewVersion "Pre-Release Alpha 1.8a".
- NanoFX_GE name "NanoFX Graphics Renderer".
- NanoFX_GE operatingSystem "Microsoft Windows".
- NanoFX_GE website www.nanofx-evolved.com.
- NanoFX_GE wikiPageUsesTemplate Template:Infobox_Software.
- NanoFX_GE wikiPageUsesTemplate Template:Reflist.
- NanoFX_GE wikiPageUsesTemplate Template:Video_game_engines.
- NanoFX_GE subject Category:Video_game_engines.
- NanoFX_GE hypernym Graphics.
- NanoFX_GE type Software.
- NanoFX_GE type Work.
- NanoFX_GE type CreativeWork.
- NanoFX_GE type Thing.
- NanoFX_GE type Q386724.
- NanoFX_GE type Q7397.
- NanoFX_GE comment "NanoFX Graphics Renderer (previously known as NanoFX GE) is a graphics rendering engine for the Microsoft Windows platform being developed by Michael T. Braams. Known to the Star Trek Bridge Commander modding community as NanoByte, Michael T. Braams is highly regarded for his work on the visual effects enhancement mod, NanoFX.".
- NanoFX_GE label "NanoFX GE".
- NanoFX_GE sameAs Q6963950.
- NanoFX_GE sameAs m.02x24gc.
- NanoFX_GE sameAs Q6963950.
- NanoFX_GE wasDerivedFrom NanoFX_GE?oldid=643919183.
- NanoFX_GE homepage www.nanofx-evolved.com.
- NanoFX_GE isPrimaryTopicOf NanoFX_GE.
- NanoFX_GE name "NanoFX Graphics Renderer".