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- Least_squares_conformal_map abstract "A Least squares conformal map (LSCM) is a 2-D representation of a 3-D shape created using the Least Squares Conformal Mapping Method. By using the map as a guide when creating a new 2-D image, the colors of the 2-D image can be applied to the original 3-D model.LSCM is used in computer graphics as a method of producing a UV map from a polygonal mesh to a texture map such that the shape of the polygons as mapped to the texture is relatively undistorted.".
- Least_squares_conformal_map wikiPageExternalLink publications.html?Paper=lscm@2002.
- Least_squares_conformal_map wikiPageID "3271460".
- Least_squares_conformal_map wikiPageLength "930".
- Least_squares_conformal_map wikiPageOutDegree "8".
- Least_squares_conformal_map wikiPageRevisionID "612384923".
- Least_squares_conformal_map wikiPageWikiLink Category:Computer_graphics_data_structures.
- Least_squares_conformal_map wikiPageWikiLink Conformal_map.
- Least_squares_conformal_map wikiPageWikiLink Polygon_mesh.
- Least_squares_conformal_map wikiPageWikiLink Texture_mapping.
- Least_squares_conformal_map wikiPageWikiLink Three-dimensional_space_(mathematics).
- Least_squares_conformal_map wikiPageWikiLink Two-dimensional_space.
- Least_squares_conformal_map wikiPageWikiLink UV_mapping.
- Least_squares_conformal_map wikiPageWikiLinkText "LSCM".
- Least_squares_conformal_map wikiPageWikiLinkText "Least squares conformal map".
- Least_squares_conformal_map wikiPageUsesTemplate Template:Circular_definition.
- Least_squares_conformal_map wikiPageUsesTemplate Template:Compu-graphics-stub.
- Least_squares_conformal_map wikiPageUsesTemplate Template:Refimprove.
- Least_squares_conformal_map subject Category:Computer_graphics_data_structures.
- Least_squares_conformal_map hypernym Representation.
- Least_squares_conformal_map type Redirect.
- Least_squares_conformal_map type Structure.
- Least_squares_conformal_map comment "A Least squares conformal map (LSCM) is a 2-D representation of a 3-D shape created using the Least Squares Conformal Mapping Method. By using the map as a guide when creating a new 2-D image, the colors of the 2-D image can be applied to the original 3-D model.LSCM is used in computer graphics as a method of producing a UV map from a polygonal mesh to a texture map such that the shape of the polygons as mapped to the texture is relatively undistorted.".
- Least_squares_conformal_map label "Least squares conformal map".
- Least_squares_conformal_map sameAs Q6510406.
- Least_squares_conformal_map sameAs m.092jf6.
- Least_squares_conformal_map sameAs Q6510406.
- Least_squares_conformal_map wasDerivedFrom Least_squares_conformal_map?oldid=612384923.
- Least_squares_conformal_map isPrimaryTopicOf Least_squares_conformal_map.