Matches in DBpedia 2016-04 for { <http://dbpedia.org/resource/Isometric_graphics_in_video_games_and_pixel_art> ?p ?o }
- Isometric_graphics_in_video_games_and_pixel_art abstract "In video games and pixel art, \"isometric\" refers to some form of parallel projection (commonly, the form of dimetric projection with a 2:1 pixel ratio) where the viewpoint is rotated slightly to reveal other facets of the game environment than are typically visible from a top-down perspective or side view, thereby producing a three-dimensional effect. In almost all cases, however, the term \"isometric\" is misapplied; in true isometric projection, the representations of the x, y and z axes are strictly oriented 120° to each other, whereas in other views the angles may vary. The terms \"3/4 perspective\", \"2.5D\" and \"pseudo-3D\" are also commonly used, though these terms can possess alternate meanings as well.With the advent of more powerful graphics systems, isometric projection is becoming less common, instead being replaced by perspective projection.".
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- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "Isometric graphics in video games and pixel art".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "Isometric".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "axonometric".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "isometric 3D perspective".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "isometric 3D".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "isometric camera".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "isometric game".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "isometric graphics in video games".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "isometric graphics".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "isometric perspective".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "isometric point of view".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "isometric projection".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "isometric view".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "isometric".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "isometrically".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "oblique view".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "overhead isometric perspective".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "pseudo-isometric".
- Isometric_graphics_in_video_games_and_pixel_art wikiPageWikiLinkText "side-on 45-degree".