Matches in DBpedia 2016-04 for { <http://dbpedia.org/resource/Human-based_computation_game> ?p ?o }
- Human-based_computation_game abstract "A human-based computation game or game with a purpose(GWAP) is a human-based computation technique of outsourcing steps within a computational process to humans in an entertaining (Gamification) way.Luis von Ahn first proposed the idea of \"human algorithm games\", or games with a purpose (GWAPs), in order to harness human time and energy for addressing problems that computers cannot yet tackle on their own. He believe that human intellect is an important resource and contribution to the enhancement of computer processing and human computer interaction. He argues that games constitute a general mechanism for using brainpower to solve open computational problems. In this technique, human brains are compared to processors in a distributed system, each performing a small task of a massive computation. However, humans require an incentive to become part of a collective computation. Online games are used as a means to encourage participation in the process.The tasks presented in these games are usually trivial for humans, but difficult for computers. These tasks include labeling images, transcribing ancient texts, common sense or human experience based activities, and more. Human-based computation games motivate people through entertainment rather than an interest in solving computation problems. This makes GWAPs more appealing to a larger audience. GWAPs can be used to help build the semantic web, annotate and classify collected data, crowdsource general knowledge, and improving other general computer processes.GWAPs have a vast range of applications in variety of areas such as security, computer vision, Internet accessibility, adult content filtering, and Internet search. In applications such as these, games with a purpose have lowered the cost of annotating data and increased the level of human participation.".
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- Human-based_computation_game wikiPageWikiLink University_of_Washington.
- Human-based_computation_game wikiPageWikiLink Vandalism.
- Human-based_computation_game wikiPageWikiLinkText ""game with a purpose"".
- Human-based_computation_game wikiPageWikiLinkText "Human-based computation game".
- Human-based_computation_game wikiPageWikiLinkText "Smorball".
- Human-based_computation_game wikiPageWikiLinkText "human computation in a game".
- Human-based_computation_game wikiPageWikiLinkText "human-based computation game".
- Human-based_computation_game date "20110720124956".
- Human-based_computation_game date "June 2015".
- Human-based_computation_game df "yes".
- Human-based_computation_game reason "Add descriptions to each of them and remove unnecessary ones".
- Human-based_computation_game url "http://web.archive.org/web/20110720124956/http://www.gwap.com/gwap/".
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- Human-based_computation_game subject Category:Data_collection.
- Human-based_computation_game subject Category:Human-based_computation.
- Human-based_computation_game subject Category:Human-based_computation_games.
- Human-based_computation_game hypernym Technique.
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- Human-based_computation_game comment "A human-based computation game or game with a purpose(GWAP) is a human-based computation technique of outsourcing steps within a computational process to humans in an entertaining (Gamification) way.Luis von Ahn first proposed the idea of \"human algorithm games\", or games with a purpose (GWAPs), in order to harness human time and energy for addressing problems that computers cannot yet tackle on their own.".
- Human-based_computation_game label "Human-based computation game".
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- Human-based_computation_game sameAs Q1493064.