Matches in DBpedia 2016-04 for { <http://dbpedia.org/resource/GameMonkey_Script> ?p ?o }
Showing triples 1 to 35 of
35
with 100 triples per page.
- GameMonkey_Script abstract "GameMonkey Script is a small, cross-platform scripting language designed, as its name suggests, for embedding into games. GameMonkey bears many similarities to Lua, except the syntax is more similar to that of C.GameMonkey Script features: A cross-platform machine library C-style syntax A small memory footprint (~50 KB) Soft, real-time incremental garbage collection (no reference counting) Native threading Full implementation of states Simple binding with C/C++ code Debugger support (with supplied debugger)Like Lua, the primary data structure in GameMonkey Script is the table. Tables allow for a variety of other data structures to be created; from arrays, sets, hashmaps, lists and records. They can also be used to simulate namespaces and C++ class structures, containing both functions and properties.GameMonkey Script was written in 2002 by Matthew Riek and Greg Douglas as part of a closed-source project for Auran. However, on 12 June 2003 Auran granted license for the full source code of GameMonkey to be released to the public under the MIT License. It is currently being used in commercial and hobby applications on a wide range of machines, from the Windows PC, Apple Mac, and Microsoft Xbox to Sony's PlayStation 2, PlayStation 3, Nintendo GameCube, Nintendo DS, Nintendo Wii and various distributions of Linux.".
- GameMonkey_Script wikiPageExternalLink gmcommunity.
- GameMonkey_Script wikiPageExternalLink introduction-to-gamemonkey-script-part-1-r2282.
- GameMonkey_Script wikiPageExternalLink continuing-gamemonkey-script-advanced-use-r2666.
- GameMonkey_Script wikiPageExternalLink introduction-to-gamemonkey-script-part-2-r2296.
- GameMonkey_Script wikiPageExternalLink www.gmscript.com.
- GameMonkey_Script wikiPageID "1131159".
- GameMonkey_Script wikiPageLength "2320".
- GameMonkey_Script wikiPageOutDegree "8".
- GameMonkey_Script wikiPageRevisionID "707797644".
- GameMonkey_Script wikiPageWikiLink C_(programming_language).
- GameMonkey_Script wikiPageWikiLink Category:Scripting_languages.
- GameMonkey_Script wikiPageWikiLink Category:Software_using_the_MIT_license.
- GameMonkey_Script wikiPageWikiLink Data_structure.
- GameMonkey_Script wikiPageWikiLink Garbage_collection_(computer_science).
- GameMonkey_Script wikiPageWikiLink Lua_(programming_language).
- GameMonkey_Script wikiPageWikiLink MIT_License.
- GameMonkey_Script wikiPageWikiLink N3V_Games.
- GameMonkey_Script wikiPageWikiLinkText "GameMonkey Script".
- GameMonkey_Script wikiPageWikiLinkText "GameMonkey".
- GameMonkey_Script wikiPageUsesTemplate Template:No_footnotes.
- GameMonkey_Script wikiPageUsesTemplate Template:Portal.
- GameMonkey_Script subject Category:Scripting_languages.
- GameMonkey_Script subject Category:Software_using_the_MIT_license.
- GameMonkey_Script hypernym Language.
- GameMonkey_Script type Language.
- GameMonkey_Script type Language.
- GameMonkey_Script comment "GameMonkey Script is a small, cross-platform scripting language designed, as its name suggests, for embedding into games.".
- GameMonkey_Script label "GameMonkey Script".
- GameMonkey_Script sameAs Q4039236.
- GameMonkey_Script sameAs m.048z5w.
- GameMonkey_Script sameAs GameMonkey.
- GameMonkey_Script sameAs Q4039236.
- GameMonkey_Script wasDerivedFrom GameMonkey_Script?oldid=707797644.
- GameMonkey_Script isPrimaryTopicOf GameMonkey_Script.