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- Escalation_archetype abstract "The escalation archetype is one of possible types of system behaviour that are known as system archetypes.The escalation archetype is common for situations of non-cooperative games where each player can make own decisions and these decisions lead to the outcome for the player. However, when both player try to maximize their output (at the expense of the other one) they can get into a loop where each player will try harder and harder to surpass the opponent. While it can have favourable consequences it can also lead to self-destructive behaviour.".
- Escalation_archetype wikiPageID "45197219".
- Escalation_archetype wikiPageLength "15295".
- Escalation_archetype wikiPageOutDegree "22".
- Escalation_archetype wikiPageRevisionID "707935776".
- Escalation_archetype wikiPageWikiLink Arms_race.
- Escalation_archetype wikiPageWikiLink Attractiveness_principle.
- Escalation_archetype wikiPageWikiLink Category:Causality.
- Escalation_archetype wikiPageWikiLink Category:Conflict_process.
- Escalation_archetype wikiPageWikiLink Category:Systems_theory.
- Escalation_archetype wikiPageWikiLink Cold_War.
- Escalation_archetype wikiPageWikiLink Cooperative_game.
- Escalation_archetype wikiPageWikiLink Exponential_growth.
- Escalation_archetype wikiPageWikiLink File:Escalation_Archetype_-_two_balancing_loops.jpg.
- Escalation_archetype wikiPageWikiLink File:Escalation_archetype_-_one_reinforcing_loop.jpg.
- Escalation_archetype wikiPageWikiLink File:Escalation_archetype_-_one_simple_reinforcing_loop.jpg.
- Escalation_archetype wikiPageWikiLink Fixes_that_fail.
- Escalation_archetype wikiPageWikiLink Growth_and_underinvestment.
- Escalation_archetype wikiPageWikiLink Negative_feedback.
- Escalation_archetype wikiPageWikiLink Non-cooperative_game.
- Escalation_archetype wikiPageWikiLink Positive_feedback.
- Escalation_archetype wikiPageWikiLink Self-destructive_behavior.
- Escalation_archetype wikiPageWikiLink Soviet_Union.
- Escalation_archetype wikiPageWikiLink System_archetype.
- Escalation_archetype wikiPageWikiLink The_Limits_to_Growth.
- Escalation_archetype wikiPageWikiLink United_States.
- Escalation_archetype wikiPageWikiLinkText "Escalation archetype".
- Escalation_archetype wikiPageWikiLinkText "Escalation".
- Escalation_archetype wikiPageUsesTemplate Template:Orphan.
- Escalation_archetype wikiPageUsesTemplate Template:Reflist.
- Escalation_archetype subject Category:Causality.
- Escalation_archetype subject Category:Conflict_process.
- Escalation_archetype subject Category:Systems_theory.
- Escalation_archetype hypernym Types.
- Escalation_archetype type MeanOfTransportation.
- Escalation_archetype comment "The escalation archetype is one of possible types of system behaviour that are known as system archetypes.The escalation archetype is common for situations of non-cooperative games where each player can make own decisions and these decisions lead to the outcome for the player. However, when both player try to maximize their output (at the expense of the other one) they can get into a loop where each player will try harder and harder to surpass the opponent.".
- Escalation_archetype label "Escalation archetype".
- Escalation_archetype sameAs Q19960690.
- Escalation_archetype sameAs Archetyp_eskalace.
- Escalation_archetype sameAs m.012nznx4.
- Escalation_archetype sameAs Q19960690.
- Escalation_archetype wasDerivedFrom Escalation_archetype?oldid=707935776.
- Escalation_archetype isPrimaryTopicOf Escalation_archetype.