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- Chronic_Logic abstract "Chronic Logic, LLC (or short Chronic Logic) is an independent video game studio and publisher located in Santa Cruz, California, United States. It was founded in 2001 by Alex Austin and Ben Nichols after Austin's Bridge Builder became popular. Their first release was Pontifex in October of that year. In 2002, Josiah Pisciotta joined the company, but for that, Nichols left. In 2003, Edmund McMillen created contract art for an upcoming video game, which resulted in the 2004 video game Gish. However, McMillen did not continue working with Chronic Logic. In late 2005, Austin left the company, leaving Pisciotta alone in the company. Since then, Austin continued working alone under his pseudonym Cryptic Sea. He also received the rights to all of Chronic Logic's games, sharing the rights to Gish with McMillen. Pisciotta kept the rights for the sales made on their website.Though Chronic Logic was basically defunct, Austin, Nichols and Pisciotta sometimes collaborated to create new games under its name. The first collaborated game was Kingdom Elemental in 2008.The company is still distributing their games via their website.".
- Chronic_Logic wikiPageExternalLink www.chroniclogic.com.
- Chronic_Logic wikiPageID "5010180".
- Chronic_Logic wikiPageLength "2278".
- Chronic_Logic wikiPageOutDegree "32".
- Chronic_Logic wikiPageRevisionID "676589067".
- Chronic_Logic wikiPageWikiLink AstroDriller3020.
- Chronic_Logic wikiPageWikiLink Bridge_Builder.
- Chronic_Logic wikiPageWikiLink California.
- Chronic_Logic wikiPageWikiLink Category:Companies_based_in_Santa_Cruz_County,_California.
- Chronic_Logic wikiPageWikiLink Category:Companies_established_in_2001.
- Chronic_Logic wikiPageWikiLink Category:Video_game_companies_of_the_United_States.
- Chronic_Logic wikiPageWikiLink Climb!.
- Chronic_Logic wikiPageWikiLink Cryptic_Sea.
- Chronic_Logic wikiPageWikiLink Edmund_McMillen.
- Chronic_Logic wikiPageWikiLink Germany.
- Chronic_Logic wikiPageWikiLink Gish_(video_game).
- Chronic_Logic wikiPageWikiLink Independent_video_game_development.
- Chronic_Logic wikiPageWikiLink Kingdom_Elemental.
- Chronic_Logic wikiPageWikiLink Santa_Cruz,_California.
- Chronic_Logic wikiPageWikiLink Triptych_(video_game).
- Chronic_Logic wikiPageWikiLink United_States.
- Chronic_Logic wikiPageWikiLink Video_game.
- Chronic_Logic wikiPageWikiLink Video_game_developer.
- Chronic_Logic wikiPageWikiLink Video_game_publisher.
- Chronic_Logic wikiPageWikiLink Website.
- Chronic_Logic wikiPageWikiLink Zatikon.
- Chronic_Logic wikiPageWikiLinkText "Chronic Logic".
- Chronic_Logic wikiPageUsesTemplate Template:US-videogame-company-stub.
- Chronic_Logic subject Category:Companies_based_in_Santa_Cruz_County,_California.
- Chronic_Logic subject Category:Companies_established_in_2001.
- Chronic_Logic subject Category:Video_game_companies_of_the_United_States.
- Chronic_Logic hypernym Studio.
- Chronic_Logic type Company.
- Chronic_Logic type Publisher.
- Chronic_Logic type Company.
- Chronic_Logic type Establishment.
- Chronic_Logic comment "Chronic Logic, LLC (or short Chronic Logic) is an independent video game studio and publisher located in Santa Cruz, California, United States. It was founded in 2001 by Alex Austin and Ben Nichols after Austin's Bridge Builder became popular. Their first release was Pontifex in October of that year. In 2002, Josiah Pisciotta joined the company, but for that, Nichols left. In 2003, Edmund McMillen created contract art for an upcoming video game, which resulted in the 2004 video game Gish.".
- Chronic_Logic label "Chronic Logic".
- Chronic_Logic sameAs Q1087780.
- Chronic_Logic sameAs Chronic_Logic.
- Chronic_Logic sameAs m.0czpxb.
- Chronic_Logic sameAs Q1087780.
- Chronic_Logic wasDerivedFrom Chronic_Logic?oldid=676589067.
- Chronic_Logic homepage www.chroniclogic.com.
- Chronic_Logic isPrimaryTopicOf Chronic_Logic.