Matches in DBpedia 2016-04 for { <http://dbpedia.org/resource/Build_(game_engine)> ?p ?o }
- Build_(game_engine) abstract "Build is a first-person shooter engine created by Ken Silverman for 3D Realms. Like the Doom engine, the Build engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.The Build engine is generally considered to be a 2.5D engine since the basic world geometry is two-dimensional with an added height component, allowing each sector to have a different ceiling height and floor height. Floors and ceilings can hinge along one of the sector's walls, resulting in a slope. With this information, the Build engine renders the world in a way that looks three-dimensional, unlike modern game engines that create actual 3D environments.Though the Build engine achieved most of its fame as a result of powering the 1996 first-person shooter Duke Nukem 3D, it was also used for many other games. It is usually considered that the \"Big Four\" Build engine games are Duke Nukem 3D, Shadow Warrior, Blood, and Redneck Rampage, although the latter is sometimes dropped leaving it as simply being the \"Big Three\".".
- Build_(game_engine) developer Ken_Silverman.
- Build_(game_engine) genre Game_engine.
- Build_(game_engine) wikiPageExternalLink build.htm.
- Build_(game_engine) wikiPageExternalLink build_engine_internals.php.
- Build_(game_engine) wikiPageExternalLink releasenotes.html.
- Build_(game_engine) wikiPageID "613569".
- Build_(game_engine) wikiPageLength "15539".
- Build_(game_engine) wikiPageOutDegree "66".
- Build_(game_engine) wikiPageRevisionID "708140063".
- Build_(game_engine) wikiPageWikiLink 2.5D.
- Build_(game_engine) wikiPageWikiLink 2D_computer_graphics.
- Build_(game_engine) wikiPageWikiLink 3D_Realms.
- Build_(game_engine) wikiPageWikiLink 3D_computer_graphics.
- Build_(game_engine) wikiPageWikiLink Altitude.
- Build_(game_engine) wikiPageWikiLink Apogee_Software.
- Build_(game_engine) wikiPageWikiLink Blood_(video_game).
- Build_(game_engine) wikiPageWikiLink Category:1995_software.
- Build_(game_engine) wikiPageWikiLink Category:DOS_games.
- Build_(game_engine) wikiPageWikiLink Category:Game_engines_for_Linux.
- Build_(game_engine) wikiPageWikiLink Category:Video_game_engines.
- Build_(game_engine) wikiPageWikiLink Corridor_7:_Alien_Invasion.
- Build_(game_engine) wikiPageWikiLink Crystal_ball.
- Build_(game_engine) wikiPageWikiLink Cygwin.
- Build_(game_engine) wikiPageWikiLink Doom_engine.
- Build_(game_engine) wikiPageWikiLink Duke_Nukem_3D.
- Build_(game_engine) wikiPageWikiLink Extreme_Paintbrawl.
- Build_(game_engine) wikiPageWikiLink Face_(geometry).
- Build_(game_engine) wikiPageWikiLink Fate_(video_game).
- Build_(game_engine) wikiPageWikiLink First-person_shooter.
- Build_(game_engine) wikiPageWikiLink First-person_shooter_engine.
- Build_(game_engine) wikiPageWikiLink Game_engine.
- Build_(game_engine) wikiPageWikiLink Glossary_of_video_game_terms.
- Build_(game_engine) wikiPageWikiLink Ken_Silverman.
- Build_(game_engine) wikiPageWikiLink Legend_of_the_Seven_Paladins.
- Build_(game_engine) wikiPageWikiLink Linux.
- Build_(game_engine) wikiPageWikiLink List_of_Doom_source_ports.
- Build_(game_engine) wikiPageWikiLink Modding.
- Build_(game_engine) wikiPageWikiLink NAM_(video_game).
- Build_(game_engine) wikiPageWikiLink Normal_mapping.
- Build_(game_engine) wikiPageWikiLink OpenGL.
- Build_(game_engine) wikiPageWikiLink Parallax.
- Build_(game_engine) wikiPageWikiLink Polygon.
- Build_(game_engine) wikiPageWikiLink PowerSlave.
- Build_(game_engine) wikiPageWikiLink Quake_(video_game).
- Build_(game_engine) wikiPageWikiLink Quake_engine.
- Build_(game_engine) wikiPageWikiLink Redneck_Rampage.
- Build_(game_engine) wikiPageWikiLink Rise_of_the_Triad.
- Build_(game_engine) wikiPageWikiLink Ryan_C._Gordon.
- Build_(game_engine) wikiPageWikiLink Shadow_Warrior.
- Build_(game_engine) wikiPageWikiLink Simple_DirectMedia_Layer.
- Build_(game_engine) wikiPageWikiLink Software_release_life_cycle.
- Build_(game_engine) wikiPageWikiLink Source_code.
- Build_(game_engine) wikiPageWikiLink Sprite_(computer_graphics).
- Build_(game_engine) wikiPageWikiLink Transparency_and_translucency.
- Build_(game_engine) wikiPageWikiLink Unix.
- Build_(game_engine) wikiPageWikiLink Virtual_memory.
- Build_(game_engine) wikiPageWikiLink Voxel.
- Build_(game_engine) wikiPageWikiLink C++_compiler.
- Build_(game_engine) wikiPageWikiLink William_Shatners_TekWar.
- Build_(game_engine) wikiPageWikiLink Witchaven.
- Build_(game_engine) wikiPageWikiLink Witchaven_II:_Blood_Vengeance.
- Build_(game_engine) wikiPageWikiLink World_War_II_GI.
- Build_(game_engine) wikiPageWikiLinkText "Build (game engine)".
- Build_(game_engine) wikiPageWikiLinkText "Build engine".
- Build_(game_engine) wikiPageWikiLinkText "Build".
- Build_(game_engine) caption "Screenshot showing Build in 2D mode".
- Build_(game_engine) developer Ken_Silverman.
- Build_(game_engine) genre Game_engine.
- Build_(game_engine) license "Custom license".
- Build_(game_engine) name "Build".
- Build_(game_engine) screenshot "Build engine screenshot.png".
- Build_(game_engine) website build.htm.
- Build_(game_engine) wikiPageUsesTemplate Template:Build_engine_games.
- Build_(game_engine) wikiPageUsesTemplate Template:Dmoz.
- Build_(game_engine) wikiPageUsesTemplate Template:Infobox_software.
- Build_(game_engine) wikiPageUsesTemplate Template:Primary_sources.
- Build_(game_engine) wikiPageUsesTemplate Template:Refimprove_section.
- Build_(game_engine) wikiPageUsesTemplate Template:Reflist.
- Build_(game_engine) wikiPageUsesTemplate Template:Release_date_and_age.
- Build_(game_engine) wikiPageUsesTemplate Template:Vgy.
- Build_(game_engine) wikiPageUsesTemplate Template:Video_game_engines.
- Build_(game_engine) subject Category:1995_software.
- Build_(game_engine) subject Category:DOS_games.
- Build_(game_engine) subject Category:Game_engines_for_Linux.
- Build_(game_engine) subject Category:Video_game_engines.
- Build_(game_engine) hypernym Engine.
- Build_(game_engine) type Software.
- Build_(game_engine) type Work.
- Build_(game_engine) type Redirect.
- Build_(game_engine) type Shooter.
- Build_(game_engine) type Work.
- Build_(game_engine) type CreativeWork.
- Build_(game_engine) type Thing.
- Build_(game_engine) type Q386724.
- Build_(game_engine) type Q7397.
- Build_(game_engine) comment "Build is a first-person shooter engine created by Ken Silverman for 3D Realms.".
- Build_(game_engine) label "Build (game engine)".
- Build_(game_engine) sameAs Q1003003.
- Build_(game_engine) sameAs Build-Engine.